News: XSEED Games Throws a Corpse Party for the PSP This Fall

Corpse Party Japanese Cover

Corpse Party Japanese Cover

XSEED Games, an independent game publishing company, yesterday announced it has picked up the North American rights to publish Corpse Party, a new take on horror/action games, for the PSP (PlayStation Portable) system. A cult favorite in its native Japan when it was released, Corpse Party will be exclusive to the PSP this Fall.

Corpse Party is an adventure horror game that uses hand-drawn 2D sprite and tile art, telling the story of a group of Kisaragi High School students trapped in a haunted elementary school filled with mounds of rotting dead bodies and the tortured, tormented souls of countless children who had vanished from the Japanese country side years, months, and sometimes just days prior. Desperately trying to escape and survive, players will experience unnatural, grotesque and vividly uncensored horrors through the eyes and ears of these frightened teenaged victims.

Detailed 2D sprite animations and art stills show the twisted, brutal end that awaits any and all who dare to enter this school, and full Japanese voice acting combined with 3D audio creates a simulated surround sound effect when playing with headphones, offering players a delightfully uncomfortable level of immersion. “This is a game we believe will instantly captivate fans of action, suspense and horror and leave a one of a kind impact,” said Jun Iwasaki, President of XSEED Games. “Through its unique visual style, unpredictable storytelling and impressive audio cues, Corpse Party will test players’ mental strength and mesmerize them through its well-crafted mystery and intricate character-driven narrative, all while delivering a truly frightening experience that’s sure to keep everyone on the edges of their seats.”

Corpse Party features highly-detailed 2D graphics with a 16-bit flair, giving it a unique and dark look while leaving just enough up to the player’s imagination to enhance the creep factor of the already immensely disturbing story. With the aid of headphones, players will hear characters speak to them from the corner of the room, directly into their ears or even from inside their own heads, creating an intensely creepy 3d audio experience. The outcome of the story will be changed depending on choices the player makes throughout the game, leaving many twisted options for their future depending on what button they pushed while screaming. Instead of the player suffering from game overs, there are dozens of brutally detailed, agonizing and heart-wrenching scenarios branching off of the one true path that might lead to the player’s eventual salvation.

Corpse Party was originally developed as an independent title by Team GrisGris, and was adapted for the PSP system by 5pb. It will be published in North America by XSEED Games this fall exclusively as a download through the PlayStation Store. The game has not yet been rated by the ESRB (pending M for Mature).

2 comments on “News: XSEED Games Throws a Corpse Party for the PSP This Fall”

  1. Wow, this sounded really great on paper …

    I just watched a fifteen minute ‘gameplay’ trailer for Corpse Party, and was subsequently smacked about the head with an absolutely obscene volume of text dialogue – worse still, all text is accompanied by obnoxious bleeps and bloops as the words are typed out, rendering their claims of ‘3D audio’ utterly laughable, seeing as listening to this rubbish through headphones would be the aural equivalent of stabbing yourself in the face with an ice pick!

    In fifteen minutes I saw nothing that could be regarded as gameplay.

    This ‘game’ looks fucking WRETCHED! – not a game to look out for …

  2. I’m not sure what it was off the top of my head, but watching a Let’s Play on Youtube the noise as text was typed isn’t something new. Didn’t Secret of Mana or something do it? It wasn’t all the text just the stuff that wasn’t VA’d which seems to be all of the main character’s thoughts/speech/narration. But yeah, there was a shitton of it.

    I skipped ahead in the LP a few times and it was just pressing ‘X’ to advance text boxes and the main character walking down a hall way checking all the bodies on the ground or papers attached to the wall for more text boxes. Is there some sort of combat system? I didn’t see any “action” to speak of. And while I can get emotionally invested in a 16bit style RPG…scared/”horror’d”? Probably not. Later gen games like Resident Evil weren’t really horrifying and relied on jump scares and tension from worrying about dying (and having to replay a big chunk of game again).

    I don’t own a PSP and this wouldn’t sell me on one.

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