News: Final Fantasy XIII-2 is a Tri-Ace Co-production

Final Fantasy XIII-2 Logo

Final Fantasy XIII-2 Logo

Eyebrows were raised this week when Tri-Ace producer, Yichiro Kitao, revealed on Twitter that Final Fantasy XIII-2 has in fact been a Square Enix/Tri-Ace co-production. Moreover, a cursory glance at the game’s credits reveals that Tri-Ace’s involvement goes beyond mere contractual work, with Tri-Ace personnel occupying key positions in the areas of game design, art and programming.

While Square Enix’s contracting of outside talent has been evident going as far back as Monolith Soft’s involvement with Dirge of Cerberus, this newest development is significant for the fact that external talent has been brought in to occupy key design positions on a pseudo numbered Final Fantasy title, a first for the company.  This move actually makes a lot of sense given the fact that it has been roughly a decade since Team Kitase have designed a functional town environment for any of their projects. It also makes a whole lot of sense for Tri-Ace to be chosen as Team Kitase’s partner on this endeavour given their experience with designing towns and delivering their games on schedule to current generation hardware, thus serving as a balancing influence to Team Kitase’s more self-defeating inclinations. Finally, this development is significant for the simple fact that it presumably means that Team Nomura was not gutted in the same way that it was during the lead into Final Fantasy XIII‘s crunch period, thus it can be assumed that Final Fantasy Versus XIII‘s production was not halted this time around.

Final Fantasy XIII-2 was released during the past week in Japan, it will be available for North American consumers to purchase when the game receives its Western release on the 31st of January, 2012.

2 comments on “News: Final Fantasy XIII-2 is a Tri-Ace Co-production”

  1. So that’s longy Aussie-speak for FF13-2 will be crap? Tri-Ace makes terrible games. I played the PS2 Star Ocean game until it froze in the first area because my PS2’s laser was dying and wanted to kill all the voice actors with fire. And then I played the battle system and wanted to kill other people with fire. And then it froze and the prospect of talking to vapid circus (or something) performers dissuaded me from every playing it again.

  2. The cynic in me wants to say that Tri-Ace made the game while Square Enix made the cutscenes … :/

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