Hello LusiGays! Glitches are something that we as gamers constantly talk about and exploit to either speed run through a game or break the game to make it easier. Back in the day, once a game was released if it had a glitch in it there was very little that developers could do to fix the glitch. One of the options that they faced was have a second print of the game in which they would fix the glitch or, as in the case of The Legend of Zelda: Ocarina of Time, remove any offensive material. Now, companies can just patch the game and poof the mistake is gone, no one is the wiser. Although in recent weeks we have seen that Fez developer Polytron was unable to patch out a glitch that affect about one percent of the Fez player base. The glitch itself would appear near the end of the game deleting all the player’s save data forcing them to replay the entire game not knowing if the glitch would reappear again. Polytron came out with a statement saying that because of the fee that Micro$oft requires to patch games they could not meet the financial demands of the fee, thus leaving the glitch in the game. Is it just me, or does requiring the developers to pay to update their game sound rather unfair?
The MMO genre is the biggest culprit of having glitches or broken bits of their games. MMOs constantly have to patch or update the game on part to either players breaking something or that part of the game being glitched. Mostly you see these kinds of patches for boss fights and the like. What is the appeal for players to try and find exploits in these end game boss fights you might ask? Well having just entered some of the end game content in World of Warcraft I can tell you that any little strategy to make said fights easier would be a great asset if you are dealing with the simple minded fools who are doing “Looking for Raid”. Although the boss fights themselves are simple enough you would be surprised how many people completely fuck up the fight and cause the entire twenty-five man raid to wipe.
Some of the glitches that I found over the years involve everything from wall hacks, to missingno. from Pokemon, to using a game shark to have an R-Wing from Star Fox 64 be in Ocarina of Time. If you are a fan of speed gaming streams you will know that many of them use glitches to try and get through games as fast as possible. Many have led to them breaking speed run through records.
Due to the nature of the video game industry, glitches will always be a part of the video game industry. People are not perfect therefore everything they make cannot be perfect as well. Readers, have you experienced glitches that you have exploited to make a game easy or have used to speed run through a game? **cough** **cough** Dan **cough**