TSM Episode 340: The PlayStation Era

...seems he sold his copy of Chocobo Racing.

Lusipurr’s PS1 games are mostly JRPGs.

Download: Produced 2015.09.06

Lusipurr, SiliconNooB, and Imitanis set the record straight by categorically proving (using Science) that the PlayStation era set the stage for some of the greatest games ever made, whilst simultaneously undermining the future of the industry as a whole.

5 comments on “TSM Episode 340: The PlayStation Era”

  1. Those really are my PS1 games. I took the picture in the evening, so apologies for the bad lighting. For the most part, I have kept all of my PS1 games since I got my PS1 back in 1997.

    The only games I have sold over the years are:
    Bushido Blade (yuck)
    Chocobo Racing (broken and MK64 was better)
    Ehrgeiz (omgterribad)
    Einhander (short and boring)
    Legend of Mana (awful)
    Mega Man Legends (had enough)
    Mega Man Legends 2 (had MORE than enough)
    Mega Man 8 & X4-6 (sold after I got the PS2 Anniversary Collections).
    Misadventures of Tron Bonne (meh)

    Don’t sell your games, kids. Unless they are bad or you really don’t like them.

  2. There was far more in this show than I can easily respond to with my usual bullet-point style so instead I’ll just say kudos for another great show. I appreciate the consistency and reliability of the staff here, as well as the dedication to delivering the show come hell or high water. May the show and the site live on for many years to come.

    @Lusi: Bushido Blade 1 was a novel concept executed roughly. Bushido Blade 2 on the other hand, is a game I have enjoyed playing regularly for over 14 years. I lament that there was never another, as 2 showed the promise of a style that was being refined into something original and exciting. But that Squaresoft no longer exists and neither does the franchise.

  3. I really wanted to like SaGa Frontier, and I really tried to play it, but it was just not well-designed. And I was never interested in Legend Of Mana despite loving Secret; I must have been able to tell it was a very different game. Does anyone remember if Brave Fencer Musashi was good? I borrowed it from a friend once and remember liking it because it reminded me of Mystical Ninja Starring Goemon on N64, then never saw it again.

    I can see if one was a fan of games like Resident Evil, Silent Hill, and Metal Gear Solid it could have been a great period in gaming, where there was so much starting to be done which was not possible before. For myself, the PS1 was filled almost exclusively with JRPGs and games which happened to be named Castlevania: Symphony Of The Night, and that skewing of genres makes it a generally less memorable era. It certainly was one of the great times in gaming; one could say that the entire 1990’s were the Golden Age, La Belle Époque.

  4. The SNES era was where I had all of my favourite pick up and play game experiences, but the PS1 era was where I had a smaller pile of more in depth game experiences which became very important to me.

  5. @Wolfe: I can’t recall whether I have played Bushido Blade 2 or not. Possibly. If so, then it was only very briefly. I did not like the first game at all, and realistic samurai combat was never my thing. It was certainly unique and I cannot think of any games like it that I have played since. A pity!

    @Dancing Matt: I think you have hit upon the key difference between the SNES and PS1 era. A glance at my list of games shows how JRPG-heavy it is. For that, the PS1 was excellent, allowing many refinements. But the other kinds of games that I loved did not, themselves, fare so well. Wipeout is really a poor exchange for F-Zero; Castlevania SotN was the only truly exceptional exploration-platformer; Alundra and LoM could not even begin to touch on Zelda: Link to the Past, and so on. The PS1-era also dealt a mortal blow to the 16-bit style of RPGs. Wild Arms is a glorious, fantastic, beautiful game–probably the last truly exceptional non-‘retro’ 16-bit JRPG. But then the second game in the series came out and went with the fully-rotatable Xenogears style interface and that was more or less the end of the 2D rpg that had been with us for ages.

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