News: Karma Chameleon

... And that's a good thing!

This is the closest thing to a Coleco Chameleon that the world will ever see…

The Coleco Chameleon Is Finished

The Coleco Chameleon has certainly lived up to its name, morphing from the Retro VGS into a licensed Coleco console, before transforming into a SNES Jr and then a capture card – but one gets ahead of one’s self. Lusipurr.com has previously covered the failure of the Retro VGS Indiegogo campaign [largely due to the console’s $300 price tag], and also the console’s transformation into the Coleco Chameleon in order to escape the stench of failure and mismanagement. The Coleco Chameleon team had to previously fend off fraud allegations when what appeared to be a prototype console was actually a translucent Jaguar shell containing a picture of a PCB board that was printed onto a piece of paper. However, when they were called out the team pointed out that it was only intended as a mock-up and that gamers would get to see a full working prototype at the 2016 North American International Toy Fair.

The 2016 North American International Toy Fair kicked off on the 26th of last month, and it certainly proved to be illuminating. Less than an hour after footage of the Coleco Chameleon ‘prototype’ console had been uploaded to the internet the Atariage forums had already concluded that it was actually the innards of a SNES Jr stuffed rather crudely into a Jaguar shell and then fastened together by electrical tape. SNES gamepads were hardwired into the front of the console casing where the USB ports were supposed to be housed. The power switch was inoperable because the SNES Jr was already switched on inside the Jaguar shell. The console was being powered by one of those generic classic console power supplies which have two plugs; one for SNES and one for Genesis. The back of the console housed exactly the same power and AV inputs as the SNES Jr, with everything spaced just as far apart and in the same dimensions. The console featured the same cartridge slot as the SNES Jr, and inserted into the slot was a cart which from the front looked like a Jaguar cart, yet from the back it was shaped as a SNES cartridge, and was later concluded to be a SD2SNES flash cart. Any one of these irregularities would be enough to cast deep suspicion on the Coleco Chameleon, but combined they made for a conclusive case. It was a SNES Jr, and obviously the only games that it was seen playing were SNES ones.

It is obvious that Mike Kennedy and the Coleco Chameleon team think that gamers are fools, as this is one of the most inconceivably shoddy attempts to fake a console that one can conceive of. When dealing with modern electronics the easiest control input that one could install is an off-the-shelf USB port, and the easiest way to export a game’s visuals would be to install an off-the-shelf HDMI port – and in fact this was the intended set-up for the Coleco Chameleon. In stark contrast to this we are somehow expected to believe that there could be a possible reason for a prototype model to use proprietary Nintendo control ports and AV ports. Nintendo component cables do not even export the same kind of RGB video signal as HDMI cables, so unless Mike Kennedy had Rube Goldberg on the design team then the console simply did not add up.

When this controversy broke one of the more common forum comments to appear were suggestions that if the team actually did have a working prototype, then they should show it off in a translucent casing so that detractors could see its inner workings and thus be assuaged. Funnily enough no sooner did these comments begin to appear than the Coleco Chameleon crew did just that, uploading a translucent Jaguar case containing a PCB board to Facebook, and announcing that the console’s proposed Kickstarter would be temporarily postponed in order to shore up developer support. This was very much a response to the doubters in the Atariage forums:

There has also been a whirlwind of interest, speculation and curiosity regarding the insides of the Chameleon. We are delighted by this and happy to confirm that we will be releasing photographs of the system now on our Facebook page, and we’ll focus on turning our prototype into a production-ready product.

This looked a lot more convincing than what was shown off at the toy fair, but then a more convincing prototype does nothing to dispel the irregularities that were in evidence with the previous model, and so the Atariage forums kept digging. A couple of days later on the 29th it was revealed on the forums that this ‘prototype’ was indeed another fake, as the PCB board seen through the translucent casing turned out to be a DVR capture card. Many electrical goods contain such boards, but in most cases the goods in question are never opened up and documented, so there is very little visual reference material available on the internet. Instead of pilfering a board from an old microwave though, the masterminds at Coleco Chameleon decided to use an off the shelf PC card: a consumer product where the board itself is the product, and thus there were tons of visual reference materials available to anyone who knew the right ballpark to be looking in.

If you are going to be dishonest then at least be good at it! Mike Kennedy has been caught in lie after lie after lie, and now the man’s reputation accounts for precisely nothing. If Kennedy wants to bring the Coleco Chameleon to market then he best be able to bankroll it himself, as a successful Kickstarter is beginning to look a little far fetched at this point.

... Especially when everything will just have to be repurchased for the NX anyway.

There is little point in buying into an incomplete library…

New 3DS Gets New Exclusive Software!

Remember the New 3DS? It is still a thing, right? New 3DS was the handheld that Nintendo just had to release as its more powerful hardware allowed it to play demanding games that otherwise would have been impossible on the regular 3DS, such as Xenoblade Chronicles and… SNES ROMs? That is right, this week sees Nintendo finally releasing Super Nintendo Virtual Console titles for the New 3DS, but not for the regular 3DS, as the regular 3DS is simply not powerful enough to emulate a system which runs on a beefy 3MHz processor like the SNES! Never mind that jailbroken vanilla 3DS’ are able to emulate Super Nintendo games just fine – for free!

It gets even better, as Nintendo’s stated reason for only releasing the games to the newer console is because only the New 3DS has the power to display these SNES ROMs in Perfect Pixel mode (TM) – So essentially Nintendo not only has contempt for their vanilla 3DS audience, but they think that consumers on the whole are barely sentient drones in the bargain! The screens of both the 3DS and New 3DS are 400 x 240 when not in 3D mode, a resolution that is far from optimal relative to the processing power available to the 3DS, and was essentially the trade-off Nintendo made to fit the console with a pixel doubling 3D screen. SNES games are 320 x 240, a resolution which easily suits all models of the 3DS – and so Nintendo expects us to believe that the vanilla 3DS hardware is not powerful enough to display a 240p image! Fuck off. At least when Sega made claims of ‘blast processing’ the term actually meant something. Nintendo just makes up lies.

Gosh, Mr Nintendo – one is terribly sorry for only purchasing the 3DS and later the 3DS XL, so please arbitrarily withhold content from one’s pleb console, as it is only fitting that second-tier owners like this author should enjoy second-tier experiences! This is just another example of why Nintendo is a shitty company that gamers should not buy into. The New 3DS has not been useful for fuck-all ever since its release, so Nintendo obviously felt like they had to throw owners a few crumbs on account of it being a system which only exists because greedy Nintendo wanted a new model of the hardware to push! Thus they lock regular 3DS owners out of content that could easily be run on their system, marking them as second-class customers in the process.

Personally, one sees very little point in buying into an incomplete Virtual Console library which is tied to a device, and will not carry over to future Nintendo hardware. What point is there in a SNES library that does not include Final Fantasy VI and Chrono Trigger? Nintendo has not been able to offer a robust Virtual Console library since the Wii, and frankly all models of the 3DS are living on borrowed time at present, so it seems extremely unlikely that the New 3DS will gain access to much of a SNES library – thus one does not view this as a massive blow. That being said, this instance is nonetheless useful in demonstrating what an awful and niggardly company Nintendo is.

... Though most of them do tend to have sharper teeth.

[PICTURED]: The typical Treehouse employee.

Nintendo News Round-Up

Speaking of awful company, Nintendo Treehouse’s Erik Peterson resigned this week. There is no news yet on whether he is one of Nintendo’s resident pedophile supporters like Alison Rapp, but he certainly seems to be a dirty big SJW. It is probably a little premature to celebrate his departure given that HR is likely to just fill his shoes with another SocJus thrall, and Peterson himself is likely to shit-up whatever company he goes to next – nonetheless change does have to begin somewhere.

In the case of Shin Megami Tensei x Fire Emblem change begins with the name, which is to say that the game has been renamed to Tokyo Mirage Sessions #FE. Upon seeing the hashtag in the game’s name one initially thought it was more of Nintendo Treehouse’s ‘quirky’ handiwork, yet the hashtag is present in the Japanese title too, so the cancer that is Treehouse must be spreading like a contagion throughout the rest of the company.

One change that does have Nintendo Treehouse’s finger prints all over it however is the decision to censor the game. Very little is known about the game at present, and so many more censorship changes will likely become apparent in the coming months, but just watching the game’s first English trailer is enough to reveal that main characters have been altered in order to erase even the faintest hints of cleavage. Given the healthy appreciation for sexuality which pervades the Persona series, it is extremely disappointing that Treehouse has been able to pervert this particular title. Tokyo Mirage Sessions #FE is a game which focuses to a large extent on Japanese idol culture, and yet Nintendo Treehouse have decreed that all woman must cover up – these two things are at odds, and the game’s immersion will likely suffer as a result.

The only part of Atlus’ original vision which looks to have survived intact is the games’ Japanese voice acting – not out of appreciation for the title’s native voice acting, but likely because Treehouse were not willing to allocate the budget required for English voice overs. Tokyo Mirage Sessions #FE has been given the Western release date of June 24, but one honestly does not know whether it is worth making the mental accommodations necessary to play it. If the Wii U jailbreak community decide to translate the uncensored Japanese original, then it might be better to simply install custom firmware and download the patched ISO.

Finally, Nintendo this week announced that Dragon Quest VII has been delayed from a Summer release into late 2016 so that Nintendo Treehouse can have more time to just fuck its shit up. This week’s Nintendo Direct listed the game’s complete re-translation as a bullet point in its favour, stating that the new translation makes it a completely different game – which is obviously the reason that Treehouse were given extra time to polish up their dialogue memes.

A waifu worthy of recruitment!

Speaking personally, one has always preferred milk adapters.

Anime Spotlight: Divine Gate

When the divine gate opened it ushered in an era of chaos upon the world, while connecting the heavens to the underworld in the process. To combat this the World Council was formed, and in the ensuing peace that it established the existence of the divine gate passed into legend. However, the Council continues to recruit children who exhibit potential, in the belief that those who reach the divine gate will be able to remake the world. When Aoto, a water adapter, is able to save a young girl from a fire adapter, both Akane and Madori are sent by the World Council to recruit him – yet Aoto is initially not too keen about joining up with the Council.

Divine Gate is not actually based on a manga, but rather an iOS and Android game – probably of the visual novel persuasion. One has not had time to watch Divine Gate on account of a recent Kill la Kill addiction, but the premise sure sounds interesting. The series began its run on the 8th of January, and there are currently nine episodes available. It is simulcast on Fridays at 9:30am Eastern on Funimation.

10 comments on “News: Karma Chameleon”

  1. I got banned from chat for copy pasting Feminazi because my friend dared me to.

    Fortunately it’s Nintendo Direct and nothing really important.

  2. What surprised me is that they banned my friend just for saying “Everyone better go pre-order now so they can scalp them later.” Because of the practice of people DOING that crap.

    He wanted to make a point that I had to say something like that just to get banned and all he had to say was something cynical.

    The most beautiful part was the wall of text “CENSORED” was shouted from the rooftops anytime we saw them talking about something they ruined. Including me. (Didn’t get banned till the end though when I copy pasted.)

  3. Your friend wasn’t singing from the pre-approved narrative hymn book! :D

  4. I said like 3 times the same thing and nothing happened until I tossed out Godwin’s Feminist.

  5. …on account of a recent Kill la Kill addiction…
    Man, I recently spent a long night watching the last 3/4 of that show, it’s soo good. It’s like a mixed salad of everything fun from anime sped up maniacally.

    This Alison Rapp character… why, based on what she wrote in 2011, wouldn’t she support the least amount of localization from Japan to us Westerners? I mean, I wrote several academic papers in a graduate-level School Psychology program in 2011 debunking thoughtlessly-accepted “research” connecting video games to violence, and yet I haven’t gone backwards on that idea at all. One must posit a hypothesis concerning a negative correlation between accepting SJW concepts and being able to process self-awareness of hypocrisy. If the awareness of the discrepancy were to set in, the cognitive dissonance would be too much for one’s ego (i.e. psychic equilibrium) to handle, presupposing a public meltdown.

    Through the past year or so of this battle, I keep instantaneously remembering a quote heard long ago from a WWII documentary: “I was being a good German, only.”

  6. It’s just as you said though. Cognitive dissonance has taken root in many people’s minds but especially in the SJW camp. They want to yell about ‘cultural appropriation’ and ‘oppression’ when all they tend to want to do is appropriate our gaming culture and oppress the ideas and entertainment we like to partake in.

    The only consistency seems to be a desire for censorship in favor of protecting people’s feelings which is laughable when they don’t consider the feelings of those that want to see art as it was designed. It would be like chiseling off the penis of The David and covering him in a tunic. (Something I’m sure would actually consider because it’s offensive to some people.)

    Also shouldn’t a business desire to create a product and let the consumer decide what is good and bad? If you make a bad product you should be punished but if you make a product everyone loves you will flourish.

    I don’t think we have seen the end of the Treehouse of Terror. I’m sure we are just getting revved up for another season of doge memes and ‘it’s gross censor it’.

  7. I’m happy that Nintendo finally has a powerful enough handheld to emulate SNES games. No one had ever been able to figure out how to do it before with any sort of acceptible performance (one assumes). I mean to say, I may have known people who ran such games via an R4 card nearly a decade ago, but that must have been a miserable experience for those unfortunate, misguided souls. Frame rates in the single digits no doubt plagued the emulation, which is totally unacceptable to me now.

    Thankfully, not only has Nintendo cracked their own code with this New 3DS exclusive emulation technology, but they have chosen only the finest titles for us to purchase and play. I never know where to begin with such a vast library of titles available for old systems on ROMs, and it feels dirty to play these games without paying Nintendo for them, again and again. Not only can I now offer Nintendo to the money they obviously deserve, but I have their beautifully curated selection of games to choose from – streamlining the process for an uneducated half-wit like me.

    Thank you, Nintendo!

  8. I hope my sarcasm was obvious. Though it does sound as if the way Nintendo is doing the emulation has a lot of overhead, so it may very well have been necessary to limit this to the new 3DS. I prefer to be cynical.

  9. I was able to emulate SNES games on a 32 MB ram computer and Pentium II processor…. Emulation isn’t that difficult and most of their virtual console titles are nothing more than that. The ones where they added 3d effects I will grant require probably a bit more power behind them but it’s not unrealistic for them to just dump their entire library onto a system.

    Last note; I did buy the Pokemon Blue (Mostly because it added access to Pokemon Bank so that’s actually a really good upgrade honestly.) my complaint is how badly this port appears to be. I see stuttering and graphical glitches that I am fairly certain were not in the original and when emulated I didn’t have these issues. Hopefully they fix that in a later patch.

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