Editorial: April Games Keep May from Being Lame

April, the fourth month of the year and Jazz Appreciation Month, marks the fact that 2017 is already 1/3rd of the way done with. So what good does April have to offer Lusipurr.com aside from remarkable amounts of jazz? Video games! Yes, those electronic doohickeys that make people more violent and ruin microwaves when inserted incorrectly or at all. So, as a way to celebrate April, Adeki decided to write about the three biggest games that are (allegedly) being released in April.

There are actually no other options. It was a design choice. They can either fight monsters or eat lunch with friends, that is it.
Players can fight monsters or eat lunch!

First up to bat is none other than Persona 5 which releases on April 4th, 2017 after a hefty amount of delays (remember when Atlus said it would come out in 2015?). The sixth entry in the “Persona” franchise, Persona 5 will be released on the PlayStation 3 and PlayStation 4 which is almost ten years after the release of Persona 4 on the PlayStation 2. Building off of the previous entry in the franchise, Persona 5 also reintroduces familiar concepts like Negotiation, a mechanic in which the player and talk to a weakened enemy and either convince it to give the player a useful item, money, or to just join the team. Needless to say, many people outside of Japan, which has been lucky enough to have had the game out since September of 2016, are very excited for the game’s release and it is expected to do very well. After three weeks of the game being out, Persona 5 is already Atlus’ best selling game in Japan. Now to see how well it will do in other regions!

Now to hope that the actual gameplay is fun and the characters are not lifeless husks devoid of any humor with googly eyes slapped on to promote nostalgia. Sorry, that got a little too real.
Bright and beautiful botany!

Next up is Yooka-Laylee, a retro revival brought by the gaming populace by Playtonic Games, a team of former Rareware developers who were responsible for numerous bits and pieces of cult classic games such as Banjo-Kazooie and Donkey Kong Country. After the game’s successful Kickstarter campaign that raised over two and a half million dollars in May of 2015, Yooka-Laylee will be released on April 11th, 2017 for Windows/Mac/Linux/PS4/XBone. Just recently the title was unfortunately cancelled for a Wii U release, as was the upcoming title Bloodstained: Ritual of the Night. However, the title is planned for a Switch release but it has not yet been announced when it will come out for Nintendo’s newest console hybrid. As the release of Yooka-Laylee gets closer and closer the main concern among backers and prospective customers is the lack of cast and characters to interact with based on trailers and gameplay footage. Will Yooka-Laylee stand up to the expectations of heartbroken “Banjo Kazooie” fans? Probably not, but look forward to Adeki’s review of that in the near future anyway!

Players are supposed to be SCARED when they see the body. Just wait till it gets up when the player turns around! Scary! Super scary!
Be scared! Feel scared! Scared yet? Boo! Scary!

Last to the fight is Outlast 2, unfortunately without an “Electric Boogaloo” subtitle. The first Outlast was released all the way back in 2013 when it was then praised for being…a horror game that YouTubers played a lot? Who knows really. In all honesty, it is a linear horror game with predictable jump-scares and some religious symbolism to make players think that there is a deeper layer when there really is none. In fact, that sentence can be used to sum up a vast majority of horror games nowadays, so if anyone happens to use it in a review they have to pay Adeki $1. Nevertheless, gamers are “hype” for the next entry in the “Outlast” franchise due to how warmly the first title was received. Apparently this title was largely inspired by the “Jonestown” massacre of 1978 so one can only guess how that ties into the game’s starting location of the Arizona desert. Outlast 2 launches on April 25th, 2017 and will be released on Microsoft Windows, the PlayStation 4, and the Xbox One. So look forward to when that clogs up social media feeds worldwide.

So that is it for this week’s editorial which was totally not hours late by any stretch of the imagination. Are you exciting for any of these three games? What if you are exciting for ALL three games mentioned this editorial? Or just a game coming out in April that was not mentioned here? The possibilities are endless (not really)! Make sure to leave a comment below and let us know what you think.


  1. I’ve played a lot of SMT games in the past 10 years, so I’m feeling a combination of excitement and weariness concerning Persona 5, but I’m still sure it’s going to be great. There’s still so much Zelda left to play…

  2. @Dancing Matt: The one (and probably only) upside of not owning Zelda is that I have time to play Persona 5 and Yooka-Laylee.

    @Lusipurr: You already have the game!

  3. Wait, you have a WiiU though, right? So screw that other junk and get Zelda asap.

  4. @Dancing Matt: I’m a dumb and I keep telling myself I’m going to get it for the Switch solely because I know I’m going to end up buying the season pass for $20 (no matter how much I hate the idea of season passes). So because some of that DLC isn’t coming out till this Winter I just figured I’d wait till around then to get my Switch (at this point it’s inevitable) and Zelda.

    That, and I also don’t have my Wii U right now anyway since a friend is borrowing it. :(

  5. I think Yooka Laylee will probably be trash. It’s been designed as one of those N64 collectathons, and they aren’t made today for a reason. It’s very lazy game design.

  6. @SiliconNoob: I think that it’ll either end up being a B or C game but definitely not an A. I’m ok with collectathons but it depends on how much work is put into the world itself. I think that collectathons have the potential to be entertaining with N64 influences if the world is vibrant enough and the way in which you get the collectibles is not standard throughout each world. A good example would be looking at Banjo-Kazooie as a good starting ground for what could be done, but not a game like Donkey Kong 64 which was unnecessarily long and had extremely repetitive gameplay. I think that what’ll end up happening is that the worlds in Yooka-Laylee will end up looking impressive on a visual scale, and the music should be good, but when it comes to actual gameplay and design it will be repetitive in the way Pagies are collected and in terms of the challenges offered to the player. I would HOPE that this is not the case but from recent gameplay footage I worry this will be the case since the game releases in just about two weeks.

  7. Banjo Kazooie was a pretty shitty game IMO. People only remember it fondly out of nostalgia.

    Was Jak and Daxter a collectathon? Because in my limited experience with it it seemed pretty good. I just don’t like repetitive sandboxes, which is what Banjo Kazooie was.

  8. @SiliconNooB: I still play Banjo-Kazooie from time to time and I think it’s held up for the most part, definitely wouldn’t say it’s a shitty game but I would say if anyone thinks that it’s a 8 or even 9/10 they’d be looking it strictly through nostalgia.

    I don’t know if Jak and Daxter was necessarily a collectathon in the strictest sense but maybe a way to keep the genre more current? As for the sandboxes, I think that Banjo-Tooie did them a lot better by having very large areas that were connected with each other and didn’t have the standard worlds usually seen in platformers. But different people like different styles of gameplay so it’s no biggie. I still haven’t even played Jak and Daxter!

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