1995 was a year in which the greatest evil known to man was finally defeated, only for it to be reborn into the world through Netflix. Yes, the popular sitcom “Full House” stopped airing in that magical year and then lied dormant for two beautiful decades only for it to be brought back as “Fuller House.” At least there were video games in order to keep “Full House” off of televisions, and 1995 was chock full of them.
When it comes to video games released in 1995, it is only fair to make the starting point the earliest released and boy was the protagonist of this game a star…literally. Ristar released in February of 1995 and went on to be re-released countless numbers of times only to never get a sequel despite the positive reception to the game. Just a month later, Panzer Dragoon was released on the Sega Saturn and while it also garnered positive reviews the success of the PlayStation made it hard for any Sega-exclusive games to receive high sales numbers even though Panzer Dragoon did lead to future installments in the franchise. After a mere twenty four hours, Chrono Trigger was released for the SNES and quickly became one of the most critically-acclaimed RPGS of its time. Contrasting the SNES’ more light-hearted games that came to America like Super Mario World 2: Yoshi’s Island, the Super Famicom had the terrifying title Clock Tower which followed the tales of Jennifer Simpson as she the supernatural Scissorman. The game was never officially released outside of Japan but it did prove to be very influential when it came to future horror games, especially those in the survival horror genre. Last on the list is the release of Rayman which was originally released on the Atari Jaguar and was quickly ported to the PlayStation along with every console imaginable over time. This led to a successful franchise of platformer games including Rayman 2: The Great Escape, Rayman Legends, and…Rayman Raving Rabbids. Yikes!
Now onto the hardware of 1995 starting off with arguably the most popular console of the time, the Virtual Boy! Nintendo’s hallmark of innovation was released in mid-1995 in both Japan and America and was discontinued in both regions within a year due to the fact that people were unable to see its brilliance coupled with the fact that the few that did were unimpressed by the system’s games, high price, and the small hiccup that the system was effectively a headache machine. All jokes aside, the Sony PlayStation saw its meteoric rise in 1995 when it was finally released outside of Japan into the big blue orb known as the globe. After ten years of being on the market the PlayStation was eventually discontinued with over 100 million units sold and a successor that sold even better. On a less successful note, the Sega Saturn also released outside of Japan in 1995 only to sell a little over 9 million units in its lifetime. On the flip side, the NES ended its run in North America in 1995 with 34 million units sold in that region alone. It took another eight years for it to finally be discontinued in Japan where it sold another 19 million. At least the Sega Saturn did not stop Sega from releasing the Dreamcast, even if it did not end up doing well.
Time for the newly born companies of 1995 to close out this editorial, along with one very special event that has been annually recurring for years, including this one! Just 22 years ago BioWare first came into action and went on to release games like Baldur’s Gate, Star Wars: Knights of the Old Republic, and Mass Effect. Nowadays, BioWare is more known for the catastrophe known as Mass Effect: Andromeda but hopefully the newly revealed Anthem can turn things around. 1995 also saw the formation of Remedy Entertainment in Finland, most commonly known for the first “Max Payne” games (before the franchise was taken over by Rockstar), and Alan Wake. On May 11th, 1995, the very first E3 conference was held in the Los Angeles Convention Center. Unsure of how well it would do at first, organizers were skeptical. But by the end of the convention it was evident that people were intrigued and the audience grew and grew over time. Today, E3 is seen as an annual event in which new games and consoles are debuted to the general public as it becomes more and more accessible each year.
So are you impressed by the way in which this series of editorials totally started on a specific week only for this editorial to come out in the midst of E3 while talking about the very first E3? Did you learn something new? Are you skeptical of the first question’s integrity and believe it to be more coincidence than careful thinking? Whatever the case may be make sure to leave a comment below and let us know what you think!