TSM Episode 482: Back to the Present

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Download Link: Released 2018.05.21

Lusipurr and SiliconNooB return from the future (which is now the past) to discuss the news of the present (which is both the past and the future)–but they almost come to blows over a disagreement about whether Shin Megami Tensei is good (or not).

16 comments on “TSM Episode 482: Back to the Present”

  1. SMT is good. I’m playing Strange Journey right now!

  2. Sure Lusi, it’s just everyone else in the world who is wrong! :P

  3. Indeed. As they have all before been (and in many cases remain) wrong about other things, countless times over the preceding eons. This situation is neither unprecedented nor unusual.

  4. There and Back Again to the Future is a great movie.

  5. See guys, I think you’re gonna have to hand it to me on this one. He vehemently refuses to acknowledge any positive aspects to the SMT series. Maybe it IS a great Lusipurr “punishment game”…

    I played Nocturne when it was released on the PS3 store, and as far as I played, which was probably the first couple of dungeons or so, what made me not so inspired to come back was that it was a stark contrast to Persona, which is very plot/character focused, and Nocturne had kind of a quick intro, and dumped you into the dungeon crawling/monster recruiting. I’d argue most of the mainline SMT games I’ve played put dungeon crawling first, characters/plot are secondary. Also, the monster recruitment methods are a little silly. The “Talk” function wasn’t really explained very well, nor had any rhyme or reason, so it was just kind of guess work/trial and error. If I gave it more time, or maybe had a guide on hand to reference for the demon conversations, I might have got into more of the meat of the game, but another game came out and I forgot about it. I played SMT 1 and 4, both with kind of similar experiences. They have potential, but I think they could stand to learn a little more from the Persona games, which give a lot of plot/character development between dungeon trips. It’s a better balance, though probably not up Lusipurr’s alley.

  6. @Fumunshu – Blargle my crikey! Yer rght!

    That said, there is no reason to only pick punishment games. I think that a Nocturne playthrough could be a lot of fun.

  7. Nintendo announces the next update implements game expiration dates for the game carts where after 4 months carts in stop working on the system. You have to pay them a $15monthly fee per game to be able to continue playing them.. the announcement will be official at their treehouse event in June.

  8. @Snoob I agree, it would be fun to see a SMT stream/playthrough from Lusipurr, even if it was just a “Let’s try this out” non commital play, if he did find his opinion didn’t change. The parts of the plots to the games that were interesting to me were the lawful/evil/neutral paths/archetypes/characters, and I really was excited to see where they could go with that, but the grind of the dungeon crawling/monster recruiting system shied me away from it.

  9. Games – Crystalis, Startropics, Dragon Warrior IV, A Boy And His Blob, Princess Tomato In The Salad Kingdom, SoulBlazer, Illusion of Gaia, Terranigma, Secret of Mana, Secret of Evermore, Chrono Trigger, Link’s Awakening, Super Mario 64, SMT: Persona 3, and if you want a bad game, then AD&D: Heroes Of The Lance is just the worst ever.

  10. @Tanzenmatt those are some interesting selections!

  11. I’ll back up SMT: Nocturne, too. It would be fun if you could review an actually good game that also annoys you!

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