TSM Episode 509: Dialogue Dialogue

Short and sweet, or long and discursive?

How much dialogue should there be around this table?

Download Link: Released 2018.11.26

Lusipurr, SiliconNooB, and Imitanis address the topic of dialogue in games: how it should be connected to gameplay, and how the current trend in RPGs inclines developers to increasingly protracted dialogue expansion, often at a cost to enjoyment.

2 comments on “TSM Episode 509: Dialogue Dialogue”

  1. You even named the entire episode after it! I’ll be sure to drop another comment when I’ve finished listening.

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