Nomura Cracks the Shits
There is ample evidence to suggest that having the story spoiled actually increases an individual’s enjoyment of an entertainment product.
If you know the ending as you watch it, you can understand what the filmmaker is doing. You get to see this broader view, and essentially understand the story more fluently. There’s lots of evidence that sort of this fluent processing of information is pleasurable; that is, some familiarity with a work of art enables you to enjoy it more.
To this end TDT has been very diligent in assisting as many peoole as possible to fully enjoy Kingdom Hearts III, as have our friends over at 4chan’s /v/ board. Nomura is not happy though. Apparently he wished for people to not enjoy Kingdom Hearts III to the fullest extent. Apparently he is very, very upset that people have been enjoying Kingdom Hearts III to the fullest extent. Apparently Nomura is so upset about people enjoying Kingdom Hearts III that he has thrown his toys out of the pram, and is now threatening to delay the launch of Final Fantasy VII Remake in Western territories:
[FAMITSU]: Now that we’re approaching its release, tell us about your current state of mind.
[NOMURA]: I thought I’d feel relieved, but I haven’t been able to get any rest at all. We also had some trouble with the illegal ROM acquisition overseas.
[FAMITSU]: Is there anything you can share about that?
[NOMURA]: As for the whole story of the incident, it is no longer an issue for us but I can’t share too many details… I believe there was misinformation that made it seem as though it ‘leaked in massive quantities from multiple sources,’ but in fact only four copies made it out there, and we confirmed that though the leak came from a single source, it seemed like multiple due to how the copies were scattered. That being said, the only thing that really disappointed me about everything is that it brought sad thoughts to people who were looking forward to Kingdom Hearts III. The risk is higher with simultaneous worldwide releases, and because of this incident I can’t help but reconsider what I’ll do for my next games, including simultaneous worldwide releases of physical copies at the very least.
So Nomura is so butthurt about the early acquisition of four copies of the game (and subsequent spoilers), that he plans on delaying the release of Final Fantasy VII Remake just to punish these four people. Final Fantasy VII does not even have spoilers at this point – Aerith is dead, time to move on. Regardless, it is pretty nice to know that we have the power to delay Final Fantasy VII Remake‘s release just by posting Kingdom Hearts spoilers. If we post enough of them then we might be able to get the game cancelled outright. Sora dies at the end of Kingdom Hearts III btw.
Strong Sales Continue For Japanese Consoles
PS4 sales are rapidly closing in on the 100 million milestone, with the three months leading up to Christmas 2018 seeing PS4 sales surge to 94.2 million. The PS4 sold 8.1 million consoles for the quarter, which is down slightly from the year previous, but still pretty damn strong for a console closing out its fifth year on the market. When Sony reports the number of consoles sold for this quarter then there is every likelihood that PS4 will have crossed the 100 million units sold, and it is extremely likely that it will have got there ahead of both the PS2 and the Wii. Comparative sales charts show the PS4 is currently ahead of both the PS2 and Wii at this point in their life cycle.
The Nintendo Switch sold even better in the three month lead-up to Christmas, though this is not so surprising given that the Switch is a younger console than the PS4. 9.41 million Switch consoles and 52.51 million Switch games were sold during this time period, though the number of non-specific games sold is not all that meaningful now days, given that there are a ton of games available for $10 or less. Very impressive sales in terms of Switch consoles though – the worldwide tally now stands at 32.27 million Switch consoles sold.
Some game sales data which is meaningful is Nintendo’s updated top-ten, which now looks significantly different to how it did a year ago:
1. Mario Kart 8 Deluxe – 15.02 million units
2. Super Mario Odyssey – 13.76 million units
3. Super Smash Bros. Ultimate – 12.08 million units
4. The Legend of Zelda: Breath of the Wild – 11.68 million units
5. Pokemon: Let’s Go, Pikachu! / Pokemon: Let’s Go, Eevee! – 10.00 million units
6. Splatoon 2 – 8.27 million units
7. Super Mario Party – 5.30 million units
8. 1-2 Switch – 2.86 million units
9. Mario Tennis Aces – 2.53 million units
10. Kirby: Star Allies – 2.42 million units
Welp, RIP to Xenoblade Chronicles 2‘s place on the chart. To be honest this is a little bit disappointing. One was hoping to see Super Mario Odyssey take the top spot from the Wii U port of Mario Kart 8 over the course of the year. More to the point, by this time next year the Wii U port of Smash will have likely taken Mario Odyssey‘s second place. Obviously many more people own a Switch than a Wii U, so people are taking the opportunity to pick up games they missed the first time around – but it is pretty sad that reheated Wii U software is beating out awesome native Switch software like Mario Odyssey. It is also pretty sad that the stripped down release of Pokemon: Let’s GO has managed to sell so well, but then it is Pokemon, and Pokemon is always going to sell well.
4A Games Has Waded into a Minefield
Oh dear. Dedicated PC gamers are not generally used to the kinds of anti-consumer exclusivity deals which are a regular fixture of console gaming, and so it is understandable that they would be upset at having their platform of choice excluded from a PC game’s release plans. That being said, it is also understandable that publishers would wish to sign on exclusively with the Epic Games Store, due to its more favourable revenue sharing arrangement. This is especially the case since Epic appears to be currently offering developers bags of money to sign on exclusively with them. Such was the case this week when 4A Games and Koch Media signed on exclusively with the Epic Games Store for the release of their forthcoming shooter Metro Exodus. Unfortunately however, this announcement came off as being just a tad abrupt coming a mere two weeks before the game’s release, and gamers who had seen the game advertised for months on steam felt as though they had the rug pulled out from underneath them.
This alone has served to create a regrettable clusterfuck in the run-up to the game’s launch, but one 4A employee by the name of Scynet felt that he could go one better by impugning the motives of upset gamers, and then threatening not to release the next game on PC if PC gamers did not fall into line and buy the game from Epic. How did he think this would turn out well?
It seems that people did not want to play, just waited for a reason to pour out their bile. That is, it turns out that we (the developers) for years have been hard and painful, with losses, trying to do something special, but a certain category of players believes that our work is not worth even a couple of minutes to install the launcher. Naturally, it is their life and their right, but then what do they care about the Metro? Obviously, it is not interesting to them. I can only say that they were not our players either, they are not interested in our work, which means that, for example, the opinion of such people is not interesting for me either. What is the point for me personally (and not only) to listen to their opinion?
… if at all all the PC players announce a boycott of the Metro, then the next Metro, if it does, is definitely not on the PC. Better or worse, decide for yourself.
This literal piece of dog excrement has reduced the concerns of PC gamers down to them merely being haters seizing upon a pretext in order to sink the boot in, and he even has the bloody cheek to reduce a player’s unwillingness to buy into a whole new ecosystem for the sake of a single game into them simply being too lazy to spend a few minutes installing a launcher. On the one hand it is highly undesirable to have one’s game library spread across multiple platforms owned by Valve, GOG, Epic, EA, and Ubisoft, as it makes it very unpleasant and cumbersome to keep track of a large library of uninstalled purchases. On the other hand many people feel that Epic’s store is not yet robust enough to be worthy of investing into, as it lacks the kind of community hub that Steam provides, user reviews, achievements, and has been subject to recent and valid concerns regarding the security of user data.
The PC space would certainly benefit from having another well-resourced storefront rise to break Valve’s monopoly on the market, especially due to the unscrupulous way they have been victimising Japanese developers. That said, it would be better for Epic and 4A to entice gamers onto the platform by offering their game for a $5 discount there. People often say that competition is good for the consumer, but that simply is not the case when third party games are being kept off of their platform of choice. Anyway, regardless of all this it is a never a good idea to attack consumers, because they do not owe companies a bloody thing. Prior 4A games have already been review bombed on Steam, Metro Exodus is going to be review bombed on Metacritic, and a whole bunch of PC gamers who would have bought the game will now just torrent it instead. 4A should have seen this coming, and have developed a strategy for dealing with upset fans. Instead employees seem to have been left directionless, and one of them decided to insult a large part of the audience, which was a potentially ruinous decision.