PUBG Banned in India
Great news folks, PUBG has been banned throughout several major cities in India. One could hardly blame the authorities, as they have shown impeccable taste for banning the game. The ban originated in Rajkot, before extending to Bhavnagar, Surat, Ahmedabad and Gir Smonath. DNA India is reporting that the ban will extend up to April 30, and possibly beyond. Gujarat Has also sought a ban on the game, though they wish for theirs to be permanent throughout all of New Delhi.
Rajkot police have revealed that the reason they sought a ban for PUBG is because:
We issued the notification against both the games. Due to increasing violent behaviour of children and the youth, who were addictive to the game, we have imposed the ban.
Interestingly, this is exactly why the game was banned in China back in December. That said, one has heard little since that announcement, so it is unclear whether the ban actually came into effect, or whether it is still in place.
At this point readers may think that this highly principled ban on PUBG probably just amounts to India blocking access to the game’s servers, but this is not the case. The authorities warned that playing the game would result in people’s arrests, and true to their word ten youths have already been arrested in Rajkot City for playing the controversial title over the course of the last two days. They have been booked under section 188 of the Indian penal code which seeks to punish “disobedience to order duly promulgated by public servant.” Crime does not pay.
Player Unknown threw the game’s Western players under the bus when bringing PUBG to international markets, and these players have since found Fortnite to be a vastly preferable battle royale game. He would have to be pretty nervous right about now after seeing that all the markets that he decided to trade up to have begun to ban his game due to its pungent immorality. Just deserts, and all that jazz.
Japanese Actor Arrest Throws Vidya into Turmoil
In America you would be hard pressed to find an actor that was not currently high on cocaine, much less one that has never partaken in the substance. In Japan it is far more of a taboo though. In Japan when an actor disgraces themselves the industry responds by burning them, and they really do not fuck around. The video game Judgement [Japanese name: Judge Eyes: Shinigami no Yuigon] was released in Japan back in September, but it has been dramatically pulled from Japanese shelves this week after one of the game’s voice actors, Pierre Taki, was arrested for recreational consumption of cocaine.
Not only has the game been pulled from store shelves, but Sega has also deleted all of the social media posts made to advertise the game. Down the memory hole it goes! The reaction here has been more significant than the one that took place after Bryan Singer and Kevin Spacey were revealed to be pedophiles. Hell, Bryan Singer is still getting work. Presumably the game will have to go back on sale at some point, but goodness knows what Sega will have to do to the game in order to make it acceptable to the Japanese public. Taki not only voiced a character, but also had the character modeled on him, so Sega may well think it necessary to remodel the character’s face to no longer resemble him.
Judgement is not the only game to be effected by Taki’s drug charges, as he also voiced the character Olaf in Kingdom Hearts III. Square Enix has not pulled the game from sale, but they have stated that they are re-recording the character’s lines, and will patch Taki’s voice acting out of the game as soon as possible. Also, it has been hilariously reported that that a decorative manhole cover featuring a cartoon version of Taki was removed the day that the arrest occurred. The Japanese do not mess around when they are unpersoning a person. It may seem a little bit silly to take things this far over cocaine use, but then the results of Japan’s social shaming of wrongdoers really speaks for itself. They have a lovely and cultured society, with very little crime. They also have Gundams!
Badlands Games Responds to Axiom Verge Claims
In this week’s podcast the TDT staff relay a depressing tale about how an unscrupulous publisher had exploited Tom Happ’s sick son in order to swindle the Axiom Verge dev out of the roughly $200,000 he was owed. Due to a medical mishap which occurred during the premature birth of Happ’s son, the boy has been stricken with a lifelong illness which has caused him brain damage. Badlands Games reached out to Happ to offer to publish Axiom Verge, promising that they would put 75% of their publishing cut into a trust fund for Tom’s son. Not only did this trust fund never materialise, but neither did the Axiom Verge developer’s earnings from the game’s European sales. Happ along with the game’s producer Dan Adelman tried to contact the publisher to chase up their missing revenue, but eventually communications went dark. It looked very much like Badlands Games had deliberately used the poor health of Happ’s infant son in order to rip off the money they owed to him.
Badlands Games’ Luis Quintans has responded to the claims against them, and some people are choosing to interpret them in a positive light, as they appear to indicate a willingness to meet their financial obligations if you extend to the publisher the benefit of the doubt. This author found it a turgid, and difficult to parse collection of weak excuses, coupled with an unconvincing assurance that they still totally intend to come good on their debts.
Badland games was in charge of the port of the Wii U “Axiom Verge” physical version, which was plagued with difficulties because the company that had made the digital port could not handle it because it was immersed in other projects, and simply sent us the code ported with its engine.
After months of work, involving our production team, Nintendo and the first company, we were able to solve the disc management problem, but by that time our company was facing a serious financial problem that made the production of the game impossible. It’s common for companies to go through prosperity or crisis financial status, and unfortunately, Badland Games was going through an extremely difficult time at that moment.
Over the next few months we were forced to focus on getting the business and jobs afloat and seeking funding, both from banks and private investors, to get the company through. This is why the payment of the invoices to the Tom Happ Foundation could not be completed.
What kind of publisher is unable to press a game onto a disc? Is this for real? And given that the company was in such financial straits, how was it a responsible thing to do to offer to publish a game that the company could not afford to put out? How was this a responsible thing to do especially the difficult position that Tom Happ was in with regards to his son?
The only thing I asked from these two companies was that the payment of the debt be made around a plan that at that moment we could face and with the will to accomplish them as it has been done with the rest of partners or companies with which a debt had been incurred.
The last request for negotiation on our part was not accepted, nor was the payment, options that would probably have been accepted if Badland Games had been more proactive on this issue, during this period of economic difficulties.
OK, so after already releasing the game in Europe the publisher decides to try and renegotiate the contract they were already committed to, and when the game’s developers were not willing to jump through enough hoops the publisher just decides to stop answering calls.
On the other hand, I find it hard to hear that I am accused of taking advantage of a child’s illness, when I suffered it with my own child until only two weeks ago, when he stopped taking medication from birth and is now 4 years old.
This is an emotional appeal. Also it actually makes the position of Badlands seem worse since Quintans should have been better able to empathise with Happ’s position, assuming that what he says about his son is actually true.
That’s why when the Axiom Verge agreement was proposed we not hesitate to take it forward without making it public on our part because our only will was to help.
I understand that, due to the extreme situation we were going through, our way of doing things has not been ideal, and I am sorry for the damages this has caused to the parties involved, but I want to reiterate that I am still willing to reach out and assume the payment of the debt, which I have never refused, to avoid further damage to companies and people involve in this situation.
So, the apology is good, as is an offer to pay back the money that Badlands owes, but the details are very scant. This is a company that has already gone radio silent in order to give Tom Happ the run around, and now it looks like they have issued a wishy-washy statement to try and deflate some of the scrutiny that is currently being applied to them. It is not like they attempted to make things right before this scrutiny was applied to them, so there is little reason to think they are being earnest in anything they say in their statement. Then again this author has never been known for being for being overly generous in his estimation. Whatever the case, it would be nice if Tom Happ got his damn money.