TSM Episode 529: New Podcast+

Having the power to kill Lavos right away is worth the effort.

Chrono Trigger is still the best New Game+ Mode.

Download Link: Released 2019.04.15

The panel discusses the best and worst implementations of New Game+ mode in RPGs, and what they would like developers to consider in order to avoid the pitfalls of Ghosts ‘n’ Goblins, and instead reach the same level of success as Chrono Trigger.

19 comments on “TSM Episode 529: New Podcast+”

  1. Update: with some edits to a bunch of old posts, the entire podcast feed should be available now on demand via RSS!

    iTunes will still only show the most recent 300 in its iTunes Store library, but the rest should be visible under “available episodes” upon subscription. If Spotify ever updates our feed, the full run should be visible there as well.

  2. So, does new podcast+ mean we get the secret new cohorts appearing with a hardcore secret siteboss?

  3. So, does new podcast+ mean we get the secret new cohorts appearing with a hardcore secret siteboss?

    Yes, beginning new podcast+ unlocks Nate Liles trying to make you smell his finger!

  4. I think what I want for NG+ is probably individual from game to game. I have just started my Xenoblade Chronicles 2 NG + and for me it’s more about getting the added extra stuff and continuing what I was doing, spending more hours roaming this single player MMO and less about the story. Except Tora of course. It’s all about experiencing Tora again
    For Final Fantasy VII which I now realise I have spent a collected 100 hours + between two playthroughs this year, it would make more sense to have weapons in NG+. But no, you have to trek all te way down, get items, all the way up. Possibly defeating the Weapons (I guess I will find out if it’s possible with the materia combinationsI have available). And then go back to defeat Sephy which I imagine you just have to breath on at that point. Or do like I will. Defeat him, log my materia lockdown run, open my save and then attempt them.

    So I guess it depends. In some games I want it easier, in other I want a challenge. Or maybe better. Breeze through the story and go for the tough stuff.

  5. If I’ve put 40-70 hours into an RPG then I don’t want NG+ to simply be “do it again with with all your end-game stuff”. NG+ should offer something unique that cannot otherwise be found in a first playthrough. Give me a reason to play a second time rather than making the second time easier.

  6. What Imitanis said. “Easy mode” is definitely not what I want from my games. New Game+ should be where the ultra-hard optional content is located: stuff that is impossible in a normal playthrough, but within reach with the benefits of a second run through the game.

  7. I just enjoy playing a fantastic game from the beginning, over and over again, without anything different. I guess it’s okay if you play from the beginning and it’s more challenging, but I’d also like if it were easier so you can blaze through it quickly. Any way is fine, or no NG+ is fine, as long as the title begins with “Chrono” and also ends with “Trigger.” It would also conceivably be okay if it began with “Dragon” and ended with “Quest” (or “Warrior” if you’re nasty).

  8. While I haven’t bothered with a NG+ mode in a long time (I have enough issue even sticking with a game long enough to complete it a FIRST time these days), the ones I used to enjoy were those which let me approach the full game with the same tactical tools that in the first playthrough were only available to me in the later sections. Of course, this was only enjoyable when the difficulty was adjusted accordingly.

  9. @Billy: Love the FFXI icon!
    If the difficulty isn’t adjusted in NG+, battles end up feeling like a constant chore: there’s no challenge, nothing to gain from them, and they interrupt one’s expeditious travel to the end of the game. So having the NG+ be harder in some ways seems to me to be essential (or, give players an item to allow them to avoid random encounters).

  10. Great podcast, guys!

    I generally agree with Imitanis in that NG+ should offer additional gameplay challenges. The master quest for OOT and the original Zelda are also good examples. I’d like to throw in a potential discussion question—what are people’s thoughts on some of the rerelease bonus dungeon/content, such as the Gameboy Advance final fantasy rereleases, and the HD remaster bonus content? I liked the extra dungeons in FF6 advance, particularly the dragon dungeon.

  11. @PubPibbs: Yep! Largely along the lines of what SN and I thought! I have some follow-up considerations regarding what this means for the future of CV to share in the next podcast . . .

    @Fumunshu: Your discussion content will feature on our EASTER podcast. :D

    @Winter: This time I mean it! For real! Really for real, I mean it. This time! THIS TIME I MEAN IT!

  12. If you do, does that mean you’ll have to buy Silicon Moon’s alcohol for a full year?

  13. LOL, you really don’t want to see me in a school girl outfit! XD

  14. 2019 stretch goal confirmed. Stretch LITERALLY in this sense, as I doubt we’ll be able to find a schoolgirl uniform big enough for an Australian.

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