TSM Episode 533: The Dark Age of Japanese Gaming

All he needs is a big bag of money, a cigar, and a cat.

Behold the aspirations of the Dark Age of Japanese Gaming.

Download Link: Released 2019.05.13

Caspius and SiliconNooB delve into The Dark Age of Japanese Gaming–the vast wasteland for Japanese games that exists between the PlayStation 2 and the PlayStation 4–and discuss its causes, duration, conclusion, and whether any lessons can be learned.

9 comments on “TSM Episode 533: The Dark Age of Japanese Gaming”

  1. So Caspius, have you opened some time for Castlevania marathon gaming tomorrow? Also are you twitch streaming your gameplay of them?

  2. @PubPibs: I’ll be playing them at home (my oldest son is excited), but not on stream: I’ve already played through most of them on stream anyway, excepting the GB games and Kid Dracula.

  3. Ah ok. Discussion topic.with companies like Disney, hulu, Amazon Prime, Netflix, etc how will customers handle needing to get differing services if each group wants their own service to charge for exclusives?

  4. Please also discuss how Nintendo is asking Switch Online members to pay in advance with the new Game Vouchers.

  5. @PubPibs: They’ll pass their costs onto the consumer, of course. I think this topic might be a bit outside of our wheelhouse, too, I’m afraid.

    @Tanzenmatt: This was actually the first I heard of it, so I had to look it up. Lo and behold, Nintendo working hard to fix digital prices (which never go down) vs. physical prices (subject to used sales, discounts, etc.) What a surprise.

  6. Are you going to give a review score for the Castlevania anniversary collection Caspius?

  7. @PubPibs: No, I am not going to be reviewing it. The relative quality of each of the games in the collection is well-established.

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