FFVII Fans Were Asleep at the Wheel, and Now it Is an ARPG!
It really is quite eye opening how generally oblivious the gaming public is to most everything that happens. One would have thought that anyone who cared deeply enough about Final Fantasy VII’s gameplay enough to sign a petition demanding a faithful re-implementation of the ATB, would have been aware enough of the brand to know that there had been a Final Fantasy VII Remake announced during 2015’s E3, and that this iteration would modify the battle system to be more action oriented.
This is simply not the case. There seem to be a large group of Final Fantasy VII traditionalists who literally think that Square Enix only started working on the Final Fantasy VII Remake following E3 2019. Now this clueless group of Final Fantasy VII traditionalists has launched a petition urging Square Enix to discard the battle system that they have been working on for the last four years, and replace it with the original ATB system:
To Square Enix,
Now that you have finally announced a Final Fantasy VII remake, the vast majority of fans will agree that the game needs to remain turn based. We urge you not to make Final Fantasy VII an ARPG, and keep what made Final Fantasy VII one of the greatest games of all time in the game. Don’t mess with success. Keep Final Fantasy VII turn based.
See? These vacuous simpletons really actually believe that Square Enix has only just announced the Final Fantasy VII Remake! If the majority of Final Fantasy VII traditionalists were aware of the Final Fantasy VII Remake from the outset, then perhaps we could have done something about it. Instead these people were so disconnected from the Final Fantasy brand that they did not know that Final Fantasy VII Remake was even a thing until E3 2019 – and now it is much too late! Useless people. Imagine what these people will say when they find out that Final Fantasy VII is being split into multiple full priced games!
In a way one cannot even really fault these people, as Square Enix has done their level best to completely spoil the Final Fantasy brand. If following Square Enix news was not one’s own hobby separate from playing the games themselves, would this author even bother to follow new developments in the Final Fantasy series? Or would one just throw up their hands in exasperation and mentally check out?
Final Fantasy VII Fans Petition Square Enix Over Voice Acting
The above story is not the only Final Fantasy VII Remake petition that has surfaced since E3. Another far more reasonable endeavour is a petition requesting that Square Enix make the Advent Children / Crisis Core / Kingdom Hearts cast of Final Fantasy VII voice actors available as paid DLC for the title. These actors have been voicing the characters since (in some cases) as early as 2001, and so many fans have become attached to them as a result, and were shocked to find out recently that they had been discarded in favour of the cast from Teen Wolf. Personally, one’s heart was not 100% set on retaining the original casting for these characters, yet one would vastly prefer these seasoned voice actors to the cast of out of work television actors coming from Teen Wolf.
Screen actors emote with their face and body, whereas specialist voice actors focus on acting purely through a vocal performance – so readers can probably guess which group is more suited to voicing video game characters. The results of this change of cast has yet to be determined, so perhaps they might do really good. From the outside looking in however, this does not look very good at all. As of writing the petition has roughly 1,100 signatures. The petition is far more practical than the one for changing the battle system, but it is very unlikely that Square Enix will acquiesce regardless.
Miscellaneous Square Enix News (Dissidia NT + Dragon Quest XII)
Square Enix’s ethics department may have cancelled Tifa’s bosoms in Final Fantasy VII Remake, but an internal Square Enix team is not responsible for developing Dissidia NT, and Tifa was recently announced for that game’s roster. More to the point, Team Ninja is developing Dissidia NT, and that is a dev team known for making fighting games featuring huge heaving bosoms. This week Dissidia NT director Takeo Kujiraoka completely BTFO’d the Final Fantasy VII Remake development team by proudly declaring that their Tifa will feature her signature undulating udders!
I won’t say what ‘they’ are, but ‘they’ will bounce.
In early June just before E3 the longtime Dragon Quest producer Yu Miyake revealed that Yuji Hori and he were deep into pre-production for Dragon Quest XII. He also hinted that a new Dragon Quest game would be announced during E3, leading one to speculate that this would be the announcement of Dragon Quest XII. This turned out to not be the case, but it would seem that he was not joking about the state of the game’s pre-production, because the game’s director Takeshi Uchikawa revealed this week that Dragon Quest XII’s conceptual stage has been completed, and is now actively recruiting personnel to help develop it. The positions that Square Enix is advertising for include Battle System Planner, Facial Motion Designer, 2D Background Designer, Motion Designer, and Technical Artist (Facial). Dragon Quest XII is likely still a couple of years away, plus however long Square Enix takes to localise it, but it is still further along than one had expected. Yuji Hori tends to do pre-production right, so it should be relatively smooth sailing from here on out. The finish line is already in sight, even if it is still a long way off.