Summer has arrived–and, with it, The Day Tonight’s Donation Drive!
THE YEAR IS 2011, and The Day Tonight launches its first Summer Fundraiser drive. FIVE YEARS HAVE PASSED, –five years, with the space of five long winters, and it is 2016, when The Day Tonight launches a site-wide feature for a Smash Bros. Tournament. STILL MORE TIME PASSES in a year of days and a year of nights to the summer of 2017, when The Day Tonight refined the Summer of Smash in an attempt to give readers even more participation than ever before. THEN COMETH THE HOUR when The Day Tonight dawned; THEN COMETH THE MAN as Caspius withal. AND FINALLY, dear traveller, you arrive in the present, whereat you hold temporal position as the nausea induced by your reckless time travel washes over you.
Overview: HELLO and WELCOME to the STARLIGHT MEGAexplanation of the fundraiser rules, terms, and conditions. At the end of this Donation Drive, a Super Smash Bros. Ultimate Tournament will be held without any human players. Instead, the tournament will use computer-controlled AI characters at the maximum difficulty level without any further customisation. Each Fighter will represent a Participant’s entry in the Summer Fundraiser. All events will be broadcast live on Twitch, with commentary from Caspius and other staff members as available.
First Place: A Caspius-completed featured review (at least 1,000 words) of the selected game.
Second Place: A Caspius-hosted podcast devoted entirely to the selected game.
Third Place: A Caspius-written poem celebrating the selected game.
Last Place: An editorial on the selected game by the donator’s choice of any current staff member, other than Caspius.
Everyone Else: Nothing!
How to Participate
A. Donate $5 to unlock one of the 80 available tournament SLOTs (in red) on the tournament bracket! Once unlocked, anyone may claim the slot, as explained below.
B. Anyone may become a PARTICIPANT and may attempt to claim an open tournament SLOT (once per day per person) by posting a substantial comment that engages with a post or another comment on this website, not including this tournament post. They will be successful if their comment is approved with an ‘Entry awarded!‘ reply from Caspius.
C. In a comment on this post, the PARTICIPANT must select an available Super Smash Bros. Ultimate FIGHTER of their choice to fill an available SLOT, and the GAME of their choice–one per FIGHTER–subject to the exclusions below. Once a FIGHTER and a GAME have been selected, they may not be selected again.
D. Once the PARTICIPANT’S entry has been validated by Caspius, this post will be updated to indicate the selected FIGHTER and GAME.
E. Registration ends when all 80 SLOTS are unlocked and filled. The tournament will then be scheduled to take place, and the streaming schedule will be added to the bottom of this post.
* Recommending the site via social media or viral marketing may also be considered an entry.
• Battles will be set to three stock with a fifteen minute timer (used to enforce a result).
• In the event of a tie, play-offs will be held between the tied characters to enforce a result.
• In the qualifying and knock-out rounds, eight characters compete in a single battle with the top four characters proceeding to the next round.
• In the quarter-final and semi-final rounds, four characters compete in a single battle with the top two characters proceeding to the next round.
• The final round takes place between four characters in a single battle, competing for first through fourth place.
• For each non-final round, stages will be chosen at random, items will be on with default load-out and frequency. The final round will be played on Final Destination, items will be off, excepting Smash orbs.
Platforms: Arcade, Atari 2600, Atari 5200, Atari 7800, Atari Lynx, ColecoVision, Famicom Disk System, Intellivision, NeoGeo Pocket, Nintendo 3DS, Nintendo 64, Nintendo DS, Nintendo Entertainment System, Nintendo Game Boy, Nintendo Game Boy Color, Nintendo Game Boy Advance, Nintendo Game Cube, Nintendo Switch, Nintendo Virtual Boy, Nintendo Wii, Odyssey, PC-Engine, PC-FX, Sega 32X, Sega CD, Sega Game Gear, Sega Genesis, Sega Master System, Sega Saturn, Sega SG-100, Sony PlayStation, Sony PlayStation 2, Sony PlayStation 3, Sony PlayStation 4, Sony Playstation Portable, Super Nintendo Entertainment System, TurboGrafx-16, TurboGrafx-CD, Vectrex, Wonderswan, Wonderswan Color.
Region: Officially released in English.
Publisher: Legitimately published full releases: no self-published, pre-release, knock-off, unofficial, browser, or otherwise incomplete titles.
Availability: In circumstances where availability is a problem (due to scarcity, cost, or compatibility), entrants will be offered the chance to select an alternative game.
Exclusions: No MMOs, no games requiring a subscription or monetary transactions, no digital exclusives for non-current systems, and no non-game ‘entertainment software’ (i.e. there must be valid victory/defeat conditions, rules, possibility of failure, etc.). Games with an online component may be rejected. In addition, several games have already received a full Caspius Review and are excluded from selection.
Number of Slots unlocked by Donators
72 of 80
Thank you to our Summer Donation Drive supporters!
– Imitanis (twice!)
– Tanzenmatt (twice!)
– Winter (thrice!)
Game and Fighter Selection
38 slots filled / 36 slots open / 8 slots locked
Unclaimed Entries: None!
Banjo and Kazooie – Shadow the Hedgehog (SiliconNooB)
Bayonetta – Blue Dragon: Awakened Shadow (Billy)
Bowser – Shadow Man (SiliconNooB)
Chrom – Shadowgate (SiliconNooB)
Cloud – Final Fantasy VII (Gyme)
Corrin – Fire Emblem: Shadow Dragon (Tanzenmatt)
Dark Pit – Shadow of the Colossus (SiliconNooB)
Dark Samus – Earthbound Beginnings (Fumunshu)
Donkey Kong – Shadow Hearts 3 (SiliconNooB)
Dr. Mario – Pikmin, New Play Control (Bilious Mouthfarting)
Falco – Soldier Blade (TanzenMatt)
Hero DQXI – Legend of Dragoon (PubPibs)
Inkling – Garou: Mark of the Wolves (Tanzenmatt)
Isabelle – Hydlide (Winter)
Jigglypuff – The Uncanny X-Men (PubPibs)
Joker – Yakuza Zero (Gyme)
King K. Rool – Sekiro : Shadows Die Twice (RabidKitten)
Kirby – Virtual Hydlide (PubPibs)
Link – Elder Scrolls V: Skyrim (Fumunshu)
Little Mac – Chrono Cross (Gyme)
Lucas – The Last Blade 2 (Tanzenmatt)
Lucina – Samurai Shodown II (Tanzenmatt)
Mario – Shadow of the Tomb Raider (Billy)
Marth – YIIK: A Postmodern RPG (Fumunshu)
Mega Man – Rogue Galaxy (Tactics Jack)
Meta Knight – Final Fantasy VII Remake (PubPibs)
Mr. Game and Watch
Ness – Xenogears (Gyme)
Pichu – Shadow Madness (SiliconNooB)
Pikachu – Legend of the Ghost Lion (Winter)
Richter – Golden Axe: Beast Rider (PubPibs)
Ridley – Shadow Master (PubPibs)
Rosalina and Luma
Samus – Azure Dreams (Tactics Jack)
Sheik – The Ninja (Tanzenmatt)
Simon – Shadow Dancer (Lane)
Snake – Suikoden III (Tactics Jack)
Sonic – Shadowrun [GEN] (Tactics Jack)
Terry – Metal Slug 3 (Tanzenmatt)
Wii Fit Trainer
Yoshi – Unlimited SaGa (Winter)
Zero Suit Samus – Mega Man Legends (Imitanis)
Unknown DLC Character
*Note: In the event that a selected DLC Character is not available by a date suitable for the tournament, the participant will be offered the option of a ‘reserve’ selection of another character.
TOURNAMENT BROADCAST SCHEDULE
Times are in 24-hour format, US Eastern.
(Coming after registration is complete.)
[Click Here for the Tournament Bracket]
*Green slots are unlocked; red slots are not yet unlocked.