News: Exciting JRPG Release News!

A Suikoden for the Current Year

Here is a real blast from the past of the JRPG golden era and really the height of the Playstation brand as a whole (which has since turned like sour milk). Konami is no longer in the business of making vidya, or at least not in the traditional sense, and so their catalogue is prime pickings for any former staff looking to get a spiritual sequel off the ground. Thus hot on the heels of Bloodstained, the Castlevania successor, we now have Eiyuden Chronicle: Hundred Heroes, the Suikoden successor by developer Rabbit & Bear Studios. Instead of 108 stars of destiny we have 100 heroes (a downgrade of 8 characters!) and instead of runes we now have rune-lenses, but for all intents and purposes Eiyuden Chronicle is being touted as the next game in the Suikoden series.

Let's hope that it makes its way to fans unmolested.
Eiyuden Chronicle looks to offer an authentic Suikoden experience.

The project is being written by Yoshitaka Murayama, the original director, producer, and writer of Suikoden, Suikoden II, and Suikoden III. He is being joined by Osamu Komuta, the director of Suikoden Tactics and Suikoden Tierkreis, who will be serving as director and game system designer. Character design will be handled by Junko Kawano, who served as character designer for the original Suikoden, and also handled design, writing, and producer credits for Suikoden IV and Suikoden Tactics. The game will allegedly hit Kickstarter on the 27th of this month, after which many more details about the project will become known. If the Kickstarter yields sufficient surprises, then do not be surprised to see a follow-up news story in next week’s post. This author would particularly like to know who they have lined-up to compose the game’s soundtrack.

It is great to be able to support more of the type of games that one wants to see in the world. Apparently it is too much to hope that everyone would be happy to see the resurrection of a beloved franchise however, as Siliconera used the opportunity to engage in the politics of twitter misery by berating Murayama-san:

Past games created by your team have regularly included troublesome and ill-informed race representation. What consulting and hiring are you doing to ensure your team has diverse voices and that Marisa (and other characters of color that are presumably in the game) are not given a similar treatment?

The only Black character revealed so far is Marisa, a young woman who is described as a member of a Guardian clan that seems to live in the forest and isn’t as technologically advanced as other groups (though still will occasionally use their tech). Are you concerned about how her depiction could come across?

Is it too much to hope for that we could just have something nice for once without having it molested and adulterated and completely gatekept from us? Hopefully the devs do not let these brain damaged imbeciles prevent them from making the game they want to make. These people do not buy video games anyway. Rabbit & Bear Studios plan to have the game out by Autumn 2022, but take that with a huge grain of salt. The game is being developed for PC, and other platforms will be determined by the game meeting funding goals on Kickstarter. Stay tuned to TDT for more coverage of Eiyuden Chronicle as more information becomes available.

A Big Week for Megami Tensei News

One of the earlier games announced for the Nintendo Switch was Shin Megami Tensei V. It was announced to great fanfare, but had very little to show for itself, and in time there came to be a growing sense of disquiet around the game, owing to the fact that Atlus had gone completely dark on the project. There were no updates and no media being released, and so people became pessimistic about the progress of the game’s development. Things are looking up however, as this week the game received a release date of sorts. Shin Megami Tensei V will have a simultaneous global release in 2021, next year. Atlus did not get any more specific than this, but it is nice to at least have some kind of light at the end of the tunnel. Also, a new trailer dropped along with this news, and it is giving off a definite Nocturne vibe.

2021 will be a big year for Shin Megami Tensei.
Nocturne holds up fantastically well for a 17 year old game.

Speaking of Nocturne, Shin Megami Tensei III: Nocturne – HD Remaster will also be released in 2021 for the Nintendo Switch and PS4. The game has a vague Q1 or Q2 window for release, so it looks like Nocturne will release in the first half of the year and then Shin Megami Tensei V will probably release in the second half of the year. The funny thing here is that out of the blue we specifically recommended that Atlus release a HD port of Nocturne on last week’s podcast, and then this week they announced the HD port. This pretty much confirms that Mr Atlus tunes in every week for TSM! The only thing that is at all dampening this author’s enthusiasm for the game is the fact that Atlus will probably be porting the version of the game that does not feature Dante from Devil May Cry – which was pretty much the greatest cross-over cameo of all time.

In one final bit of news Persona 5 Royal has sold 1.4 million copies on top of the 3.2 million copies that the base game sold, pretty much making it the greatest success that Atlus has ever experienced. In addition to this Persona 4 Golden has sold 500,000 copies on Steam, and Persona 5 Scramble, which has not yet had a Western release, has sold 480,000 copies. The Persona franchise as a whole has now sold 13 million copies! Congratulations to Atlus on the well earned success.

Definitive Version of Dragon Quest XI Comes to Other Platforms

Dragon Quest XI: Echoes of an Elusive Age – Definitive Edition was a great upgrade to the base game. It offered additional story sequences, a fully orchestrated soundtrack, and a 16 bit mode, which is essentially like getting two games for the price of one. On top of this there were many other smaller tweaks to the game, far too many to fully catalogue here. So it was a fantastic upgrade to the base game – the only drawback being that the visuals took a hit compared to the crisp resolutions of the PS4 and PC releases. The Switch version still looked miraculously good given the discrepancy in power between the PS4 and the Switch.

The extra resolution will be apprieciated.
Now we can have the best of both worlds.

On December 4th of this year Dragon Quest XI: Echoes of an Elusive Age – Definitive Edition will be releasing for PC, PS4, and Xbox One! No mention yet of any kind of next gen support, yet the game’s release date is after the speculated release date of the PS5 and Series X, so one would hope that the game is able to make some kind of utilisation of the next gen hardware, if only to hit a full 4K resolution. Portability not withstanding, it sounds like this will be the version of the game to play! (Update: According to NicheGamer, the DE being made available on other platforms ‘is a direct port of the Switch version, and will not have the same graphical quality (texture resolution, lighting, etc) as the PC or PlayStation 4 originals. However, the FAQ assures players that the game will run at 60 FPS.’ -Ed.)


  1. FINALLY a newsweek that doesn’t fill me with SADNESS and DISMAY!

    Suikoden, ho!

  2. I don’t have a problem with the character count for Eiyuden Chronicle: Hundred Heroes. I wonder why they decided on 100. Suikoden’s count comes from the chinese novel is loosely inspired by, The Water Margin. I think it was 108 demons or something like that. I really should finish it. I’m excited for this new game than anything coming out right now.

  3. 100 is a good round number, and will make sense in any culture that counts in base ten (so, most modern cultures).

  4. I had no idea about Eiyuden Chronicle until this article. Thank you, The Day Tonight! Looks very exciting.

    Will I buy DQXI a third time? I imported it in Japanese and bought it again in English. I resisted on the Switch, but December will be good timing for a replay, so I’m concerned for my wallet…

  5. @Ethos: The versions being made available on other systems are literal ports of the Switch version. SiliconNooB’s news write-up is a bit misleading in this regard (we will update the news post accordingly). So, the DE version being released in the near future will be the same as the Switch version. Hence, if you are interested, you might as well buy the Switch version now. Hurray, no waiting!

    With regard to whether you should purchase it, I will add that, having platinumed the PS4 original release, I strongly endorse the Definitive Edition. If you like XI, you will like the DE even more.

  6. @Akademician: Apologies! SN’s write-up was quite clear to me on those specific details. It was I who failed to clarify that I am aware of those details, but – as SN alludes to – I’d rather play such a version on my PS4 and skip over the switch version entirely. I really quite love DQXI, but if I want to take the series handheld, I’ll stick with VIII or V.

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