With the spectacle of the Cricket World Cup (50-over edition) in full swing, SiliconNooB and Caspius discuss Australia’s fortunes, before Imitanis joins them to redirect discussion back to the major gaming event which is taking place at the same time: E3.
Caspius reports on a series of one-sided World Cup 2019 matches, but Imitanis redirects discussion to his favourite game: SiliconNooB Monopoly–the most sleep-avoiding, arm-wrestling-infused, SiliconNooB-kissing property acquisition board game ever made!
The Day Tonight presents The Summer of Suikoden II!
With the release of the Castlevania Anniversary Collection, the panelists find themselves having to praise Konami. So, to ensure that the panel does not develop an addiction to being kind and generous, scorn is also heaped on hipster developers.
When Caspius is crushed by a crippling headache, SiliconNooB takes the helm and steers the podcast into the well-charted waters of Nintendo news. But then, disaster strikes as the panel runs aground on the shoals of the Final Fantasy VII Remake.
Caspius and SiliconNooB delve into The Dark Age of Japanese Gaming–the vast wasteland for Japanese games that exists between the PlayStation 2 and the PlayStation 4–and discuss its causes, duration, conclusion, and whether any lessons can be learned.
The advent of a games-filled spring season means Caspius and SiliconNooB can report on the release dates for many new games. And, a shocking trailer for a hedgehog-based film leaves SiliconNooB averse to cinema as a medium. Can he be cured?
The panel tackles the hardest of all video game topics: the best way to pick a game and stick with it until it is completed. Caspius is spoiled for choice, SiliconNooB is irredeemably distracted, and Imitanis has a worrying obsession with spreadsheets.
Whilst SiliconNooB is away for Easter, Caspius and Imitanis discuss bonus content in remasters, and whether charging for additional DLC is good or bad for consumers. Then, the panel discusses the first confirmed details of the Sony PlayStation 5.
The panel discusses the best and worst implementations of New Game+ mode in RPGs, and what they would like developers to consider in order to avoid the pitfalls of Ghosts ‘n’ Goblins, and instead reach the same level of success as Chrono Trigger.