Editorial: A Miracle!

Avacyn Restored reaches collectible card game retailers this week. Want to know what lies in store? Thea examines the set pre-release in this editorial.

Editorial: Speechifying

Readers, I ask when was the last time you faced your latest problem with a speech? Just this morning I was faced with a monster pile of paperwork to be processed on my desk. What did I do? Read more to find out!

Review: Journey

Thea struggles to express in words thatgamecompany's latest release, Journey, a game that needs no words to tell a story.

Review: Dear Esther

Dear Esther may not be every gamer’s cup of tea as it is devoid of the ordinary mechanics consumers have come to expect. Instead, this first-person narrative bridges the art of experimental storytelling to the world of video games.

Editorial: The Way We Game Now

Thea compares the state of modern gaming to Anthony Trollope's The Way We Live Now. Can she successfully link the world of gaming to a satirical Victorian novel? Probably not, but she sure tries.

Editorial: Needs More Mindflayers

Nostalgia hits when Wizard's of the Coast announces a new edition of the grandfather of modern gaming: Dungeons & Dragons. Thea takes a moment to reflect on the future of tabletop gaming.

Review: Trine 2

Frozenbyte brings players into a world of vivid fantasy settings, whimsical storytelling, and challenging puzzles in Trine 2.
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