The panel discusses the best and worst implementations of New Game+ mode in RPGs, and what they would like developers to consider in order to avoid the pitfalls of Ghosts ‘n’ Goblins, and instead reach the same level of success as Chrono Trigger.
Hajime Tabata unveils his new project, Microsoft unveil a new console, and Dragon Age 4 will be an always online ‘games as a service’ in the news of the week!
The beginning of the County Cricket Championship heralds a veritable buffet of news and game announcements, including an unexpected PC release of Octopath Traveler, and even more ludicrous claims about Nintendo Labo VR implementation in Zelda and Mario.
Naoki Yoshida is probably directing Final Fantasy XVI, which will be a battle royale game, and Bioware’s gross incompetence has been exposed in the news of the week!
The Division launched in 2016, not with a fanfare and fireworks, but with a more muted reception. Has the Division 2 hit the ground running, or will it take time to find its place like its predecessor? Read on to find out!
After last week’s reminder of the historically bad takes which have come from Caspius, the panel discusses other past ‘temporary errors of judgement’ about games which are now regarded as pinnacles of the medium, including F.F. VII and Chrono Trigger.
The next Mistwalker JRPG will be a subscription iOS game, Kaz Hirai is set to fully retire from Sony, and Nintendo are preparing to release two new Switch SKUs in the news of the week!
Lusipurr is joined on a trans-Atlantic cable call by Imitanis to discuss the recent European and American release of the Sony Play Station. The panel discusses whether Sony can become a major hardware developer, or whether they will be forgotten.
This week saw a bevy of announcements including Blaster Master Zero 2, Cuphead (Switch), Vampire: The Masquerade – Bloodlines 2, Konami Anniversary Collection: Arcade Classics, Castlevania Anniversary Collection, Contra Anniversary Collection, and P5R!
When SiliconNooB gives his Australiaitis to Imitanis, the podcast panel is once again reduced to two players. Lusipurr discusses the necessity of challenge in games and wider culture, whilst SN engages in some Nantucket-based poetry appreciation.