TSM Episode 511: Doctor Lusipurr

By Lusipurr
Dr Mario NES Art 1 FEATURED

Lusipurr and Imitanis speculate about the absence of SiliconNooB: last seen getting blind ‘tired’ in a bar, S’NooB was deemed too ‘tired’ to drive, and was poured into a taxi to go home and take a S’NooB S’NooZ to sleep off his ‘tiredness’. Snooze well!

TSM Episode 510: Four Guys

By Lusipurr
Super Smash Bros for Wii U screenshot SLIDER 02

Lusipurr, SiliconNooB, and Imitanis plan a televised, cross-America road trip (including Ethos) to visit famous arcades, pie shops, and natural wonders. But disagreement erupts over the choice of vehicle, the selected destinations, and everything else.

TSM Episode 509: Dialogue Dialogue

By Lusipurr
Final Fantasy IX - Art 01 - FEATURED

Lusipurr, SiliconNooB, and Imitanis address the topic of dialogue in games: how it should be connected to gameplay, and how the current trend in RPGs inclines developers to increasingly protracted dialogue expansion, often at a cost to enjoyment.

Review: Fallout 76

By Imitanis

Imitanis has played every Fallout game released so far, which puts him in a excellent position to give his opinion on the latest game. Is this worth exploring, or should it be locked up in a vault? Read on to find out!

Editorial: Glitchy Madness

By Gyme
Instead this is only one of a few thousand.

Glitches have many forms in video games, sometimes they are amusing, other times they are downright frustrating. This week Gyme talks about glitches and how developers have become too lax on having multitudes of glitches in their “finished products”.