Bowser takes over Nintendo, Xbox is becoming a third party developer for Nintendo, and Bioware is probably shutting down in the news of the week!
Final Fantasy XIV director says Final Fantasy XVI should be traditional fantasy, Activision Blizzard prepares to sack hundreds of employees on Tuesday, and Capcom has had an excellent 2018 in the news of the week!
Imitanis, SiliconNooB, and Lusipurr discuss the latest news from the ongoing Activision, Blizzard, and Bungie kerfuffle, including a possible class-action lawsuit. Then, the panel fuses Final Fantasy XV characters together into new and terrible forms!
Substantial information is uncovered about Final Fantasy VII Remake’s field design, EA cancels a Star Wars game, and Activision gets sued over their split with Bungie in the news of the week!
As Activision loses long-term senior employees and high-profile corporate partners, Lusipurr, Imitanis, and SiliconNooB speculate about the diminishing position of one of the largest and most significant players in the video game development industry.
As the Summer Donation Drive begins, and with E3 rapidly approaching, Lusipurr finally insists that SiliconNooB must curtail his unreasonable and obsessive Golden Axe fixation, before his extravagant spending on vintage arcade machines bankrupts the site.
Lusipurr and SiliconNooB return from the future (which is now the past) to discuss the news of the present (which is both the past and the future)–but they almost come to blows over a disagreement about whether Shin Megami Tensei is good (or not).
Destiny 2 may have failed, but TSM returns to award-winning form with an veritable avalanche of dismal news from around the gaming industry, all delivered with the cynical rancor listeners have come to expect after eight years of hebphrenic podcasts.
Bioware is worried about what the death of Destiny 2 may mean for Anthem, David Jaffe has to shut down his studio, and backwards compatibility is a thing on PS4, but Sony will not allow it in the news of the week!
Woland wades into the sun-blasted ruins of Mercury, through time-gates and simulations, in his quest to find the perfect words which will encapsulate the Destiny 2 experience. But whether the experience is an enjoyable one is another matter entirely.