Sony releases financial year 2018 sales, Nintendo releases fourth quarter sales, and Japan rates the top twenty video games of the last thirty years in the news of the week!
After last week’s reminder of the historically bad takes which have come from Caspius, the panel discusses other past ‘temporary errors of judgement’ about games which are now regarded as pinnacles of the medium, including F.F. VII and Chrono Trigger.
Square Enix release their annual customer survey, Omega Labyrinth Z has been banned in the West by Sony, and We Happy Few is fighting a ban in Australia in the news of the week!
With the Summer Donation Drive beginning to yield results, SMT-fanboy Imitanis and Golden-Axe-fanboy SiliconNooB join Lusipurr for a discussion of what makes a good game, and how western developers can capture the ‘essence’ of classic gaming franchises.
Lusipurr is unwell, so SiliconNooB takes over the duty of discussion protagonist, issuing forth sundry beer-infused opinions on the news of the week, but especially the Nintendo Direct–and, The Day Tonight’s prognostications are proved once again!
The SNES Classic has been announced, union unrest prevents longtime Resident Evil actors from returning for RE2make, and DFC Intelligence has some unrealistic expectations for the Xbox One X in the news of the week!
Adeki dons his space suit and decides to take a trip to the planet of Saturn only to find relative disappointment. Should Adeki have gone to the planet of PlayStation instead? Read on to find out!
Late is the hour and long overdue the messenger when Nintendo’s Witch is at last revealed, and the English-speaking peoples of Britannia, Australia, and Her Majesty’s American Colonies unite together as of one voice in condemnation: Burn the Witch!
Battleborn goes Free-To-Play, Yusuke Naora has left Square Enix, and the studio behind Firewatch plans to make terrible movies in the news of the week!
In this special round-table discussion, panelists Adeki, SiliconNooB, and Lusipurr (along with special guest Imitanis) discuss what it takes to make a truly great video game, and what video games best fulfil the potential of the medium.