Editorial: Giving Up on a Game

This week Mel talks about how the summer gaming drought has forced him to deal with some of his backlog and how that did not exactly go well. Among poor controls, lack of direction, and high learning curves, Mel tries to examine why he stops playing.

Editorial: Derivative Gaming

Ethos has always had a hard time reconciling the word “derivative” as a purely negative criticism, but now it hits a little closer to home. Read on to find out why he thinks it is actually good to have games be similar to each other.