Mel looks at specific qualities that make a game addictive and fun. They involve many familiar mechanics, such as grinding, but what else? Games need more than just a grind to keep the player in that loop. Curious? Reach level twenty to get the answer!
Imitanis is in the mood for a rant, so he directs his anger at the scores of companies who try and ‘fix’ their products, but ultimately make them worse.
Mel examines his own gaming habits this week, both the good ones and the not so good ones. What tendencies does he have while playing some of his favorite RPGs and which ones has he managed to move on from? Click on through!
With Warcraft approaching its tenth anniversary, Imitanis looks at features employed by other online games that could be included in the ageing MMO.
Imitanis was watching the Blizzard panel at Gamescom, and is excited about the upcoming expansion for Diablo 3, Reaper of Souls. Join him as he lists the features of the new expansion.
This week Mel talks about how the summer gaming drought has forced him to deal with some of his backlog and how that did not exactly go well. Among poor controls, lack of direction, and high learning curves, Mel tries to examine why he stops playing.
With the news that the latest iteration of the Breath of Fire franchise is to be turned into an online-only mobile game, Imitanis looks at how the industry is gradually shifting towards online games.
Mel questions if some of the industry’s most popular features are actually doing us more harm than good.
Imitanis enjoys playing challenging games, but these have been on the decline since he was a child. Are we doomed to live in a world ruled by casual games? Find out inside!
Imitanis has not played Diablo 3 since it launched in May last year. How does the game hold up almost a year later, and what improvements have Blizzard made along the way? Find out inside!