Lusipurr, SiliconNooB, and Imitanis address the topic of dialogue in games: how it should be connected to gameplay, and how the current trend in RPGs inclines developers to increasingly protracted dialogue expansion, often at a cost to enjoyment.
Lusipurr and SiliconNooB provide an in-depth examination of the forthcoming Sony PlayStation Classic mini-console, review the biggest news from Blizzcon, and celebrate Lusipurr’s latest platinum accomplishment: it’s not tin, it’s Castlevania!
With the Summer Donation Drive beginning to yield results, SMT-fanboy Imitanis and Golden-Axe-fanboy SiliconNooB join Lusipurr for a discussion of what makes a good game, and how western developers can capture the ‘essence’ of classic gaming franchises.
Imitanis looks back at how he fell in love with collecting loot in games. He also considers how loot has been influencing modern games, and how the trend looks to continue.
Imitanis has been accused of spending too much time playing games. Today, he tries to defend his love of this interactive medium. Whats does he have to say? Find out inside!
Imitanis has not played Diablo 3 since it launched in May last year. How does the game hold up almost a year later, and what improvements have Blizzard made along the way? Find out inside!
Diablo III gets off to a bottleneck, Blizzard takes pity on poorly done by Aussies, and Cliffy B proves yet again that he is a thoroughly awful human being in this week’s Diablo launch news drops.