Following the surprise launch of a new site design (now with 127% more purple than before), Caspius, Imitanis, and SiliconNooB review the forthcoming July releases, comment on the surprise return of a 3DS game to the UK sales charts, and shovel The Plop.
Lusipurr, SiliconNooB, and Imitanis address the topic of dialogue in games: how it should be connected to gameplay, and how the current trend in RPGs inclines developers to increasingly protracted dialogue expansion, often at a cost to enjoyment.
Imitanis has played every Fallout game released so far, which puts him in a excellent position to give his opinion on the latest game. Is this worth exploring, or should it be locked up in a vault? Read on to find out!
Mel rambles a bit this week as he touches on various subjects related to open world game design. Bringing up some big names in the genre, Mel looks at what works best and what works worst, and what to expect from these kinds of games in the future.
Herve Caen interferes with dead things, Square Enix makes some very generous announcements, and a big ol’ question mark hangs over Nintendo’s Wii U hardware in this week’s shonksational news fraud.
The Lusipurr.com Worst of the Year Awards are presented in a podcast covering the Fallout MMO Rights, EA’s decision that Mass Effect 3 must be on Origins, and the downfall of SOPA and PIPA, the podcast seeks to EXTERMINATE EXTERMINATE EXTERMINATE!