After last week’s reminder of the historically bad takes which have come from Caspius, the panel discusses other past ‘temporary errors of judgement’ about games which are now regarded as pinnacles of the medium, including F.F. VII and Chrono Trigger.
When SiliconNooB is unable to be present for the last podcast of the year, Lusipurr uses the power of ‘Science’ and ‘Electron Microscopy’ to combine the DNA of SiliconNooB and Imitanis, resulting in a new and terrifying creation: The ImitaNooB.
SiliconNooB and Lusipurr celebrate Dependence Day at Ayers Rock by watching England beat Ceylon. Meanwhile, Imitanis and Adeki plot rebellion and mutiny, but are forestalled by a Frenchman with a penchant for les poissons–and intellectual property theft.
Lusipurr.com presents Wielding the Light and the Dark, a Final Fantasy IV playthrough!
Adeki breakdances his way into a video game museum and details games that are the fourth entry in their series. Is the almost Chinese word for death truly bad luck, or do series get better the farther they go? Read the editorial four times to find out!
Lusipurr, SiliconNooB, and Mel take a break from the addictive podcast card game side quest and focus instead upon the podcast’s dungeon crawler block puzzle aspects. Lusi and Mel power up an ancient communication device, but SN fails to hear its call.
Following the Tokyo Games Show, Lusipurr fires everyone and releases scores of jitterbugs, resulting in a curious increase in productivity, Mel prepares himself for handheld Smash Bros., and SiliconNooB realises that there is no exploration in Metro.
Continuing from before, Daniel explores the SNES era of the Final Fantasy series and its releases. Join Daniel as he discusses what is to many a true golden age for the massive JRPG franchise.
Slab Bulkhead talks portals, Deimosion takes us on a walk through history, Reetin details an apology, Enrei updates us on Minecraft, Blitzmage is alarmed about exclusivity, and Lusipurr announces a price point. Also, Extra Life donations take off!
To what extent is our experience of gaming subjective? Can we ever truly appreciate any given work when viewing it from outside its original context? Join SN as he pussy-foots around this very important issue in gaming!