Caspius and SiliconNooB delve into The Dark Age of Japanese Gaming--the vast wasteland for Japanese games that exists between the PlayStation 2 and the PlayStation 4--and discuss its causes, duration, conclusion, and whether any lessons can be learned.
After last week's reminder of the historically bad takes which have come from Caspius, the panel discusses other past 'temporary errors of judgement' about games which are now regarded as pinnacles of the medium, including F.F. VII and Chrono Trigger.
Lusipurr and SiliconNooB discuss the announcement of further Wii U titles for the Nintendo Switch, the latest twist in the Crytek vs. Cloud Imperium saga, the launch of free Ni No Kuni 2 DLC, and both normal and Australian ways to deal with Game Fatigue.
Lusipurr discusses with SiliconNooB the concept of 'backwards positivity', an improvement upon the initially negative reaction towards a game, which improvement comes about as the result of a later positive experience in a similar game, usually a sequel.
Hajime Tabata grows [?!] the Final Fantasy user base, Yosuke Matsuda comments on the economics of releasing an unfinished game, and Takeharu Ishimoto quits the company in the news of the week!
Lusipurr and SiliconNooB go hammer at tongs at reviewing and discussing major releases including Super Mario Maker 3DS and Final Fantasy XV, whilst receiving help from a most unlikely source: Bup.