Caspius, SiliconNooB, and Imitanis consider Cyberpunk 2077, and take a hard-nosed look at the development of game licensing, from its origins as funding for consumer-focused quality assurance systems, to its modern incarnation as a tax on developers.
Caspius, Imitanis, and SiliconNooB deliver the first staff member verdict on the completion of Xenoblade Chronicles, look at the evidence for a 17 November release date of the PlayStation 5 and Xbox Series X, and review a racier-than-usual Plop.
Caspius and SiliconNooB inaugurate a new era for the Starlight Megaphone by bringing in a connexion to the multi-award-winning Final Fantasy VI Radio Drama, before announcing a potential autumn playthrough game, and an announcement of an announcement.
The panel tackles the hardest of all video game topics: the best way to pick a game and stick with it until it is completed. Caspius is spoiled for choice, SiliconNooB is irredeemably distracted, and Imitanis has a worrying obsession with spreadsheets.
On Australia Day, SiliconNooB is boozed-up and ready for a fight when Lusipurr downplays the alleged horribleness of the Ys VIII: Lacrimosa of Dana translation. But the two panelists find common ground over the issue of video game collector's editions.