It should have been left asleep.
A ghost from our past comes back to haunt us, Sacnoth is still kind of around in 2020, and the ACCC rules against EB Games and Sony in the news of the week!
The next Mistwalker JRPG will be a subscription iOS game, Kaz Hirai is set to fully retire from Sony, and Nintendo are preparing to release two new Switch SKUs in the news of the week!
Ninja Theory lies to customers, Nintendo gets sued, and Square Enix is subject to an art exodus in the news of the week!
With the death of Henry Heimlich, inventor of the life-saving manoeuvre after which--in a bizarre temporal inversion--he was named, Lusipurr, SiliconNooB, Adeki, and Sebastian report on the ways in which Nintendo, Square Enix, and Ubisoft have all choked.
Embittered feminists get Grand Theft Auto V pulled from Australian store shelves, Street Fighter V is set to be a PS4 exclusive, and Phil Spencer talks about the prospect of JRPGs on the Xbone.
Lusipurr, Ethos, and Mel confront a week of Nintendo-centric nonsense; Bup makes an appearance to discuss David Cage and Peter Molyneux; and the disappearance of Rhyme and Reason are explained. ALSO AS I SAID, Wikipedia says Zinc is a mineral, NOT a vitam
Hot on the heels of last week's GameCube retrospective, Mel has decided to look back at current gen systems. This week he starts with Microsoft's Xbox 360 and how it went from his first HD console to that thing he does not use anymore.
Lusipurr has a few gin and tonics and, joined by his even more Australian co-panelist--SiliconNooB--he decides to take the industry to task. The job proving more difficult than intended, Blitzmage is called into the effort, which is mostly a rant.
This week, Blitzmage explores difficulty spikes and the choice gamers have when the spike is too much to handle.
This week, Blitzmage travels back into the year 2008 where he walks in mists and travels through space.
Coming to grips with the week's news, the podcast panel handily assembles to grasp the nettle of some controversial topics. Also: the panelists discuss their lack of hands-on experience with Wild Arms, all without placing the finger of blame upon anyone.