SiliconNooB and Caspius disagree over the value of worthless, ephemerable, untransferable e-books versus beautiful, substantial, enduring hardcovers, before Imitanis reminds the panel that the disagreement is becoming murderously Russian in its tone.
Two former staff members rejoin the site and take up positions as podcast panelists in a week chock-full of Square Enix news: Durga comes bearing the announcement of spiritual sequel to ActRaiser, and Brock presents the latest World of Warcraft updates.
With the launch of The Day Tonight’s Smash Bros. Tournament Donation Drive, the on-going Cricket World Cup, the forthcoming Ashes contest, the site-wide playthrough of Suikoden II, and the conclusion of E3, the panelists find themselves buried in news!
With the release of the Castlevania Anniversary Collection, the panelists find themselves having to praise Konami. So, to ensure that the panel does not develop an addiction to being kind and generous, scorn is also heaped on hipster developers.
Studio Istolia has been decommissioned by Square Enix, NIS is in severe financial trouble, and Nintendo has unveiled a bone-headed voucher scheme in the news of the week!
On Australia Day, SiliconNooB is boozed-up and ready for a fight when Lusipurr downplays the alleged horribleness of the Ys VIII: Lacrimosa of Dana translation. But the two panelists find common ground over the issue of video game collector’s editions.
Imitanis, SiliconNooB, and Lusipurr discuss the latest news from the ongoing Activision, Blizzard, and Bungie kerfuffle, including a possible class-action lawsuit. Then, the panel fuses Final Fantasy XV characters together into new and terrible forms!
Were an alchemist to miix Disgaea mechanics with a dungeon crawler, he would find himself staring at Labyrinth of Refrain. Imitanis dared to enter the labyrinth, but did he come back with a decent experience? Read on to find out!
Lusipurr and SiliconNooB bid farewell to Alastair Cook and Michael Cunningham, even as Dragon Quest XI and Valkyria Chronicles 4 make their arrival in the west, and they discuss how the release of consoles and video games causes time to seem compressed.
Lusipurr discusses with SiliconNooB the concept of ‘backwards positivity’, an improvement upon the initially negative reaction towards a game, which improvement comes about as the result of a later positive experience in a similar game, usually a sequel.