Yoshinori Kitase promises further destruction of Final Fantasy VII, Atlus is busy fixing Shin Megami Tensei Nocturne HD Remaster, and Japanese developers share their resolutions for 2021 in the news of the week!
The release of Final Fantasy VII looks to be nigh, Star Citizen has blown through all of its funding, and new details emerge for Persona 5 Royal.
The panel tackles the hardest of all video game topics: the best way to pick a game and stick with it until it is completed. Caspius is spoiled for choice, SiliconNooB is irredeemably distracted, and Imitanis has a worrying obsession with spreadsheets.
The beginning of the County Cricket Championship heralds a veritable buffet of news and game announcements, including an unexpected PC release of Octopath Traveler, and even more ludicrous claims about Nintendo Labo VR implementation in Zelda and Mario.
When SiliconNooB is unable to be present for the last podcast of the year, Lusipurr uses the power of 'Science' and 'Electron Microscopy' to combine the DNA of SiliconNooB and Imitanis, resulting in a new and terrifying creation: The ImitaNooB.
This week SiliconN00B offers in-depth coverage of the state of JRPGs across the PS4, Switch, Xbone, and PC.
Microsoft announces the death of Kinect, the fortunes of Marvel vs. Capcom are looking dicey, and Shin Megami Tensei V has been unveiled in the news of the week!
The SAG-AFTRA voice actor strike buckles, Atlus tries to shut down the development of a PS3 emulator, and the nostalgia market is being inundated by shitboxes in the news of the week!
With the Summer of Smash II concluded, Lusipurr is freshly returned from playing two of the resulting victors: Banjo-Kazooie and Superman. Imitanis, SiliconNooB, and Adeki join him for a discussion of Cricket, Anime, and Video Game news.
Nintendo apologises to crybullies, many new Persona spin-offs have been announced, Dragon Quest XI gets off to some very strong sales, and Dragon Quest I - III get a PS4 release in the news of the week!
What makes a game someone's favorite game? Is it the story, the visuals, the soundtrack, the fully-realized product in its entirety? Or maybe it has something to do with the copious amount of catgirls. Adeki searches for the reasons, read on to find out!