When SiliconNooB gives his Australiaitis to Imitanis, the podcast panel is once again reduced to two players. Lusipurr discusses the necessity of challenge in games and wider culture, whilst SN engages in some Nantucket-based poetry appreciation.
PUBG has been rightly banned throughout much of India, a voice actor scandal has wrought havoc on several high profile games, and Badlands Games answers to claims of theft by the developers of Axiom Verge in the news of the week!
Imitanis brings a collection of collections in this edition of impressions. Has the quality of the games risen in this weeks selection? Probably not, but have look, they might surprise you!
Final Fantasy XIV director says Final Fantasy XVI should be traditional fantasy, Activision Blizzard prepares to sack hundreds of employees on Tuesday, and Capcom has had an excellent 2018 in the news of the week!
Lusipurr and SiliconNooB exchange felicities and then investigate the musical wunderkraft of Skrillex, the world-famous (or should that be notorious?) avant-garde composer, known for his seizure-inducing psychosounds and essays in auditory schizophrenia.
Lusipurr and SiliconNooB provide an in-depth examination of the forthcoming Sony PlayStation Classic mini-console, review the biggest news from Blizzcon, and celebrate Lusipurr’s latest platinum accomplishment: it’s not tin, it’s Castlevania!
Lusipurr and SiliconNooB round out the end of the site-wide Dragon Quest XI playthrough and bid farewell to Reetin, before holding forth on the many releases and sundry changes made to Castlevania: Rondo of Blood and Castlevania: Symphony of the Night.
The KHIII theme song will be composed by Skrillex, the Virtual Console still isn’t coming to Switch, and Creative Assembly tries to rewrite history in the news of the week!
There have been a ton of video game announcements in the news of the week!
Lusipurr and SiliconNooB bid farewell to Alastair Cook and Michael Cunningham, even as Dragon Quest XI and Valkyria Chronicles 4 make their arrival in the west, and they discuss how the release of consoles and video games causes time to seem compressed.