Lusipurr, SiliconNooB, and Imitanis address the topic of dialogue in games: how it should be connected to gameplay, and how the current trend in RPGs inclines developers to increasingly protracted dialogue expansion, often at a cost to enjoyment.
In the third of his Nova Scotian diaries Ethos writes about the impact that games with simple stories can have when they are told correctly.
Nintendo Switch continues to perform strongly, Nintendo Switch has interesting user demographics, and the PS4 also continues to sell strongly in the news of the week!
The entertainment industry has become gross and complacent, producing endless superficialities for a populace now devoid of the capacity to make reasonable aesthetic judgements. Also, SiliconNooB and Lusipurr offer competiting definitions of ‘remake’.
Lusipurr, Adeki, and Imitanis take on the task of reviewing the second half of E3 2017.
Microsoft has a conference, Sony has a conference, and Nintendo has a conference [of sorts] in the news of the week!
Ethos breaks a record by adding a third to the “A Fruit Explained” series. This week he looks at the desolate and beautiful yet terrifying and epic masterpiece that is Shadow of the Colossus. How fruity will he get this time? Read on to find out!
Ethos loves a good story, but finds that plot is too often getting in the way. Find where he makes the distinction between the two terms and why he believes that the key to a great story does not lie in a more complex plot.
Oliver delves back into the world of Shadow of the Colossus by means of the recently released Ico and Shadow of the Colossus Collection. Is a return journey worth your time, and does the HD facelift do the game justice? Find out inside.
Durga Syn delivers a quick overview on the games expected to be showcased at the Tokyo Game Show this year, highlighting games to look forward to, and wishing he could be in Japan during the event!