Lusipurr, SiliconNooB, and Imitanis comment on the past, present, and future of the role of the President of Nintendo of America, and then delve deep into handheld console games and hardware, and whether they are played out of necessity or by design.
The mobile “gaming” industry can not content itself with original “content”, and have released several classic console games for the touch-obsessed, with predictably disastrous results.
Tetris is at once simple, accessible, addictive, and progressively challenging. It might be the perfect game, and it is available on just about everything. Has it held up after 30 years?
In celebration of Thanksgiving, Adeki decides to look at why everyone should be thankful for video games, whether they actually play them for enjoyment or not.
In this week’s zoooooooooo, Bek, SiliconNooB, not Mel, Imitanis, Java, not Ethos, half-a-Bup, Ginia and Biggs(!?) join Lusipurr to drink Flexivim and watch the Cricket old-timey style (jUicE!). Fa la la la la la la la la! Falafel (please use as directed)!
This week, Blitzmage goes over piecemeal gaming and what games he finds to be the best for picking up and playing.
Tetris is over twenty-five years old, but still manages to see a new release every few years. This week, Deimosion explores why it is that Tetris has managed to prove so successful despite- or perhaps because of- such a simple formula for gameplay.
Nintendo announces a special edition bundle for The Legend Of Zelda: Skyward Sword which will include a golden Wii Motion Plus controller. Nintendo also details many of their upcoming autumn releases.
Download Link: Produced 2011.01.09 Nate & Biggs return and the podcast is like an out-of-control mine cart ride: it soon goes off the rails and improbably crashes straight into Gilbert Gottfried’s genitals, becoming one of those episodes which Lusipurr hopes he will never have to explain.
Good day, you adorable Lusi-sprites. Some misinformed, intellectually underdeveloped boobs have given me just a smidge of flack for my unapologetic love for The Sims games and similar-ish games (SimCity, Harvest Moon, FF: Martin Luther King, etc) because they are not games, there is no point, no ending, no successful rescue of the princess from […]