Caspius and SiliconNooB announce a new approach to site-wide playthroughs and set the date for the next playthrough in the spring; and, Caspius provides mini-reviews of three Switch ‘Metroidvania’ platformers: The Messenger, Iconoclasts, and Blasphemous.
As further Final Fantasy VII Remake details surface, Caspius and SiliconNooB conclude that the forthcoming title will serve only to destroy all trace of the original’s excellence, henceforth replacing it, for new gamers, with Nomura’s fetid production.
Caspius, SiliconNooB, and Imitanis discuss the history of site-wide playthroughs, and try to decide whether to play a game that is available on current systems (Breath of Fire!) or a game which is available only on older consoles (Earthbound!).
Caspius and SiliconNooB review the end of summer prospects for video games–and there are a lot of them. With a bounty of new releases and remasters, and the prospect of the Christmas season on the horizon, the future of gaming has never looked brighter!
As England and Australia contest the fourth Ashes Test, Nintendo releases a new Direct announcement with both broad support for classic ports and the long-predicted addition of a Super Nintendo Switch Online service, leading to Mr. Nintendo’s depression.
SiliconNooB and Caspius disagree over the value of worthless, ephemerable, untransferable e-books versus beautiful, substantial, enduring hardcovers, before Imitanis reminds the panel that the disagreement is becoming murderously Russian in its tone.
When SiliconNooB gives his Australiaitis to Imitanis, the podcast panel is once again reduced to two players. Lusipurr discusses the necessity of challenge in games and wider culture, whilst SN engages in some Nantucket-based poetry appreciation.
SiliconNooB makes a well-hydrated recovery to rejoin Imitanis and Lusipurr for a rundown of the week’s news and the site’s playthrough of The Legend of Zelda: A Link to the Past. Perhaps Nintendo’s VR ‘device’ can help him catch up to the other staff!
Lusipurr, SiliconNooB, and Imitanis address the topic of dialogue in games: how it should be connected to gameplay, and how the current trend in RPGs inclines developers to increasingly protracted dialogue expansion, often at a cost to enjoyment.
Lusipurr is joined by Imitanis and SiliconNooB, resulting in an international panel of video game experts, to discuss Sony’s decision to avoid E3 in 2019, the future announcement and release of the PlayStation 5, and the value of Nintendo Switch Online.